The Order of the Mage Knights
Posted: Tue Jun 08, 2010 10:03 am
Before anyone starts going on about how this gem is no good, or why a dragon is better, REMEMBER this is so those who want to use this FUN build can exchange ideas - So no trolling please
Also note that this nothing more than an extension of the post in the archives
"The Path of True Power lies in Balance"
To all of our Elven brethren who realize the true path of power lies in balance between the mundane and the magical, I present the Mage Knight Guild in all its fluffy glory, a place where dedicated Mage Knight users can find tactics on how to get the most out of their Mage Knight, gaming ideas, conversion ideas and fluffy stories.
First, what is a Mage Knight?
A Mage Knight is a Prince or Noble equipped with the Radiant Gem of Hoeth, creating a lvl. 1 Mage who can also fight and wear armour. There are numerous possible builds for this chap, any combination is acceptable, although some are just underpants. A Mage Knight sounds like he should be on an Elven Steed, well if yours isn't it is just because he left Cochise back at the stables, yeah? A Mage Knight can go into battle on Foot, on a Chariot, on an Eagle (EEEEEEEEAGLLLLLLLee) etc etc. Magic Weapons, Mudane Weapons, Armour from Vaul or Paul it matters not. Casting his spells with devastation/protection these Knight will bring glory back to Ulthuan.
A Dragon Mage is a very similar concept but lacks the armour so is a lot squishy-er although that has a payoff in the Dragon Mage abilities (extra PD's etc etc).
Eltharion is obviously a Mage Knight - He can even be classed as the Grand-Daddy of all Mage Knights. But since we have no GW representatives (that we know of) on these here boards he gets no place on the honour roll.
(either the DM or Eltharion can be discussed here if you please)
Where did this idea come about? I mean, its just an item in the magic item section!
The Original Order of the Mage Knights (although names are disputed) was envisaged by the great Siegfried VII. Special note should be given to Milliardo and Luna Guardian for their input too.
Most of us are RP'ers', RPG'ers' or people who are obsessed with the idea of chi in martial arts, or the 'Flaming Sword' Princes, hacking their way through enemies in full-on Jedi glory. Also, its cool, and as we all know, cool can sometimes trump good tactics, but even when it doesn't, its still fun.
How do I join the ranks of the prestigious Mage Knights?
-Travel the path of the Swordmaster, undertaking no less than 1,000 successful missions while dutifully serving the White Tower of Saphery for no less than 150 years and be officially commended by the one and only Hallar, most famous of all elven swordmasters.
-Gain proficiency in at least one of the eight winds of Aqshy, Chamon, Ghur, Hysh, Azyr, Ulgu, Ghryan, Shyish, or through successful manipulation of all listed winds.
-Light a sword on fire and swing it around. Make sure to post the video and not kill yourself. If you singe yourself, you're totally not allowed to join.
Alternatively, ask here to be added to the list. This is recommended for all non-elves, or humans with normal life-expectancy. Put a tag in your signature bar with a link back to this thread, along with what lore you're using on your Mage Knight.
Example:
[url=http://www.ulthuan.net/viewtopic.php?t=32214]~Fire Lore Master of the Mage Knight Guild~[/url
(7th Ed spell ideas - this will change)
The Flaming Sword/Jedi Prince
-Seerstaff of Saphery. Choose Fire > Flaming Sword. Good at cutting down a powerful enemy.
The Bears' Anger/Martial Artist Prince
-Choose Beast Lore > Bears' Anger. Good at snashing up multiple enemies.
The March Blocker Prince
-Choose Life Lore > Mistress of the Marsh. Excellent at March blocking.
The Shadow Prince
-Lore of Shadows > Steed of Shadows. Useful for flying your Prince around the battlefield to take out warmachines and mages.
8th Ed Builds
FIRE
The Flaming Machine Gun Noble
Noble, choose Fire, Signature spell > Able to fire multi St4 hits over 24", great for hurting regen units if supported with more arrows
The Scouting Flamethrower Lord
Lord, Shadow Armour, Choose Fire, Signature Spell > Very useful for getting into an enemies back line to get at their war machines - Esp useful against Empire and Dwarfs (GW Spelling, not mine) though it is an expensive build
BEASTS
The Bus Buffer Mage Knight
Noble, RGoH, Luckstone, DP Kit. Choose Beats, signature spell. Sit in the SH bus and buff away before the charge (although technically I suppose it'd be after charge, but before CC)
METAL
The Alchemist
This is my current build, Standard DA, RGOH and Charmed Shield on Great Eagle; Choose the default Searing Doom and get in early on. This is exceptional against WoC especially with the Hell Canon. The normal Death Ld snipe will not work due to "Unmodified Leadership 10" as per the FAQ, however searing doom will enable easy wounds on this, with the Monsters and Handlers rules, it will be testing on a stupid Ld5 very quickly - no more pie plates of doom!
Obvoiusly a great spell agaist Warriors and Knights too. Don't fear the up rated version on this spell. Being on an eagle normally means you will not blow up your own troops and will cause significant damage to their battle line, which we can not do from range with bows
LIGHT
LIFE
HEAVENS
The Icy Albino Swiss Army Knife Blademaster Mage Knight
Noble, BSB, RGoH, Luckstone, Choose Heavens, Signature spell. A veritable feast of applications here. Once past the BSB and wrad save elements you also have a mage knight to give ranged and CC protection. Ememies at -1 to hit with BS range or 50% non-shot against none BS. Great support spell for CC as well. Enemies at -1 to hit and LD too. Low level casting to protect against MisCast
SHADOW
DEATH
The Suicide Bomber- no offense meant
Lord, RGoH, Shadow Armour, Seerstaff. Choose Purple Sun. Deploy out of harms way but on a flank of the enemy. Run out from cover and get positioned to launch the sun right down the flank. The closer you are to an enemy unit the better. Summon all you magical might (throw 6 dice) and launch the sun down the entire battle line. An IF will be a good thing here, because models which pass the In test, could have to contect with a St10 miscast hit too. I'm afraid this is beardy and not Elven at all, quite vampiric, but its handy for grudge matches!
This can also be deployed from above - stick him on eagle, drop the shadow armour
The Devine Order of the Mage Knights
Siegfried VII - The Shadow Steed Mage
~Milliardo~ - He Who Wishes Not to be Named
KnightSanguine - The Most Noble of all Mage Knights
Luna Guardian - The Bear Elf Mage
Rakai - The Elder Mage Knight
Brian Mage - The Mage who likes to Stab
Telabir - Mage Knight Master
Wamphyri101 - DeathKnight
Aethyr
Angel
Musashi
Kethnae - Arhain, The Mystifying Mage Knight.
SpellArcher - The High Magic Doubler Mage
Chracian
Bolt Thrower
Trains_Get_Robbed
geoguswrek
swarmtime
Franc
Prince Ascarnill of Tor Achere
Marastus - The Silver Wand Captain of Resurection
Ptolemy - The Death Chicken Noble
AsurionWhitestar - The Worlds Tallest Mage Knight
Tiralya
AiEthimar - The High Magic Mage Knight
Vanir
Idon'tmakecookies - The "Don't ask me to Cook" Mage Knight
Gildesh - The Rambler Mage Knight
akielzather - The Artistic Cavalry Commander
Tengal Krakenbane
Noble
Elithmar of Lothern
RogueSun
Sethai Ithilvarden
Csjarrat
RE.Lee
eriktheguy
Tristram Hepburn
PadForce
Eldria
thelordcal
Larose
Hawkoon
Nicene
lordoftheshadows (The Prince of Death)
dangit
Gorbatjorven
Avicii
.
PLEASE PM ME FOR MEMBER LIST UPDATES
Also note that this nothing more than an extension of the post in the archives
"The Path of True Power lies in Balance"
To all of our Elven brethren who realize the true path of power lies in balance between the mundane and the magical, I present the Mage Knight Guild in all its fluffy glory, a place where dedicated Mage Knight users can find tactics on how to get the most out of their Mage Knight, gaming ideas, conversion ideas and fluffy stories.
First, what is a Mage Knight?
A Mage Knight is a Prince or Noble equipped with the Radiant Gem of Hoeth, creating a lvl. 1 Mage who can also fight and wear armour. There are numerous possible builds for this chap, any combination is acceptable, although some are just underpants. A Mage Knight sounds like he should be on an Elven Steed, well if yours isn't it is just because he left Cochise back at the stables, yeah? A Mage Knight can go into battle on Foot, on a Chariot, on an Eagle (EEEEEEEEAGLLLLLLLee) etc etc. Magic Weapons, Mudane Weapons, Armour from Vaul or Paul it matters not. Casting his spells with devastation/protection these Knight will bring glory back to Ulthuan.
A Dragon Mage is a very similar concept but lacks the armour so is a lot squishy-er although that has a payoff in the Dragon Mage abilities (extra PD's etc etc).
Eltharion is obviously a Mage Knight - He can even be classed as the Grand-Daddy of all Mage Knights. But since we have no GW representatives (that we know of) on these here boards he gets no place on the honour roll.
(either the DM or Eltharion can be discussed here if you please)
Where did this idea come about? I mean, its just an item in the magic item section!
The Original Order of the Mage Knights (although names are disputed) was envisaged by the great Siegfried VII. Special note should be given to Milliardo and Luna Guardian for their input too.
Most of us are RP'ers', RPG'ers' or people who are obsessed with the idea of chi in martial arts, or the 'Flaming Sword' Princes, hacking their way through enemies in full-on Jedi glory. Also, its cool, and as we all know, cool can sometimes trump good tactics, but even when it doesn't, its still fun.
How do I join the ranks of the prestigious Mage Knights?
-Travel the path of the Swordmaster, undertaking no less than 1,000 successful missions while dutifully serving the White Tower of Saphery for no less than 150 years and be officially commended by the one and only Hallar, most famous of all elven swordmasters.
-Gain proficiency in at least one of the eight winds of Aqshy, Chamon, Ghur, Hysh, Azyr, Ulgu, Ghryan, Shyish, or through successful manipulation of all listed winds.
-Light a sword on fire and swing it around. Make sure to post the video and not kill yourself. If you singe yourself, you're totally not allowed to join.
Alternatively, ask here to be added to the list. This is recommended for all non-elves, or humans with normal life-expectancy. Put a tag in your signature bar with a link back to this thread, along with what lore you're using on your Mage Knight.
Example:
[url=http://www.ulthuan.net/viewtopic.php?t=32214]~Fire Lore Master of the Mage Knight Guild~[/url
(7th Ed spell ideas - this will change)
The Flaming Sword/Jedi Prince
-Seerstaff of Saphery. Choose Fire > Flaming Sword. Good at cutting down a powerful enemy.
The Bears' Anger/Martial Artist Prince
-Choose Beast Lore > Bears' Anger. Good at snashing up multiple enemies.
The March Blocker Prince
-Choose Life Lore > Mistress of the Marsh. Excellent at March blocking.
The Shadow Prince
-Lore of Shadows > Steed of Shadows. Useful for flying your Prince around the battlefield to take out warmachines and mages.
8th Ed Builds
FIRE
The Flaming Machine Gun Noble
Noble, choose Fire, Signature spell > Able to fire multi St4 hits over 24", great for hurting regen units if supported with more arrows
The Scouting Flamethrower Lord
Lord, Shadow Armour, Choose Fire, Signature Spell > Very useful for getting into an enemies back line to get at their war machines - Esp useful against Empire and Dwarfs (GW Spelling, not mine) though it is an expensive build
BEASTS
The Bus Buffer Mage Knight
Noble, RGoH, Luckstone, DP Kit. Choose Beats, signature spell. Sit in the SH bus and buff away before the charge (although technically I suppose it'd be after charge, but before CC)
METAL
The Alchemist
This is my current build, Standard DA, RGOH and Charmed Shield on Great Eagle; Choose the default Searing Doom and get in early on. This is exceptional against WoC especially with the Hell Canon. The normal Death Ld snipe will not work due to "Unmodified Leadership 10" as per the FAQ, however searing doom will enable easy wounds on this, with the Monsters and Handlers rules, it will be testing on a stupid Ld5 very quickly - no more pie plates of doom!
Obvoiusly a great spell agaist Warriors and Knights too. Don't fear the up rated version on this spell. Being on an eagle normally means you will not blow up your own troops and will cause significant damage to their battle line, which we can not do from range with bows
LIGHT
LIFE
HEAVENS
The Icy Albino Swiss Army Knife Blademaster Mage Knight
Noble, BSB, RGoH, Luckstone, Choose Heavens, Signature spell. A veritable feast of applications here. Once past the BSB and wrad save elements you also have a mage knight to give ranged and CC protection. Ememies at -1 to hit with BS range or 50% non-shot against none BS. Great support spell for CC as well. Enemies at -1 to hit and LD too. Low level casting to protect against MisCast
SHADOW
DEATH
The Suicide Bomber- no offense meant
Lord, RGoH, Shadow Armour, Seerstaff. Choose Purple Sun. Deploy out of harms way but on a flank of the enemy. Run out from cover and get positioned to launch the sun right down the flank. The closer you are to an enemy unit the better. Summon all you magical might (throw 6 dice) and launch the sun down the entire battle line. An IF will be a good thing here, because models which pass the In test, could have to contect with a St10 miscast hit too. I'm afraid this is beardy and not Elven at all, quite vampiric, but its handy for grudge matches!
This can also be deployed from above - stick him on eagle, drop the shadow armour
The Devine Order of the Mage Knights
Siegfried VII - The Shadow Steed Mage
~Milliardo~ - He Who Wishes Not to be Named
KnightSanguine - The Most Noble of all Mage Knights
Luna Guardian - The Bear Elf Mage
Rakai - The Elder Mage Knight
Brian Mage - The Mage who likes to Stab
Telabir - Mage Knight Master
Wamphyri101 - DeathKnight
Aethyr
Angel
Musashi
Kethnae - Arhain, The Mystifying Mage Knight.
SpellArcher - The High Magic Doubler Mage
Chracian
Bolt Thrower
Trains_Get_Robbed
geoguswrek
swarmtime
Franc
Prince Ascarnill of Tor Achere
Marastus - The Silver Wand Captain of Resurection
Ptolemy - The Death Chicken Noble
AsurionWhitestar - The Worlds Tallest Mage Knight
Tiralya
AiEthimar - The High Magic Mage Knight
Vanir
Idon'tmakecookies - The "Don't ask me to Cook" Mage Knight
Gildesh - The Rambler Mage Knight
akielzather - The Artistic Cavalry Commander
Tengal Krakenbane
Noble
Elithmar of Lothern
RogueSun
Sethai Ithilvarden
Csjarrat
RE.Lee
eriktheguy
Tristram Hepburn
PadForce
Eldria
thelordcal
Larose
Hawkoon
Nicene
lordoftheshadows (The Prince of Death)
dangit
Gorbatjorven
Avicii
.
PLEASE PM ME FOR MEMBER LIST UPDATES