Re: Path To Glory - 2d6 Conquest All Games Up!
Posted: Sun Apr 12, 2015 3:50 pm
Well... I won! My first singles win in a real tournament (I placed first in a league a couple of years back)
A quick write-up of the games (detailed reports to follow when ETC lists are published):
- Game 1 vs DoC: He gets T1 and opens with a box cars magic phase, putting 13 Plaguebearers in my face before I've even moved anything. With a unit of 8 Blight Kings zoning me out I am forced to play the waiting game. The TL;DR is that I kill his Skullcannon after he makes a mistake whereas he grabs a little more in return for a 12-8 loss for me.
- Game 2 vs SK: We play Meeting and I deploy first. I make a big gamble based on what I expect my opponent to do and it works. The result is that I'm able to isolate his units and deal with them piecemeal (which is absolutely crucial to combating Skaven) and I'm able to take away a 15-5 win, which I'm very happy with vs SK regardless of list.
- Game 3 vs EMP: We play King of the Hill and he deploys with both flanks exposed. I am able to harass them both to the point where his artillery is unable to make an impact and I dominate the middle from T4 as well. I grab the objective for a 17-3 win.
- Game 4 vs DoC: Scenario was Blood and Glory. My opponent didn't realize that 18" apart allows for some sneaky T1 charges and this sets me up to wipe a flank completely, early on. On top of this the dice are certainly not in my opponent's favour either as he keeps failing wards, dispels and I keep disengaging at the end of his turns (to charge afresh when my turns start). This is the first time in tournament (that I can remember) where I kill every single model from my opponent's army while giving up 0VP myself. Doing this vs DoC feels extra good. 20-0.
- Game 5 vs WoC: Game starts off slow with both players being relatively cautious T1. However T2 things go batshit crazy with both players making big risks. His pays off, mine doesn't, but a string of luck on my part (including a failed re-rollable LD9 break test leading to the demise of his Disclord) puts me in a perfect position to mop things up. At the bottom of T6 he had 1 model left on 1W. I had lost ~400VP so another 20-0.
The tournament used a 16-4 cap system so my battle points were 8+15+16+16+16 = 71. This put me 1 point in front of the runner-up who had 70 (luckily our soft scores were equal).
In total we had 34 participants which is pretty decent by Norwegian standards. Some of our strongest players were away for various reasons (a handful travelled to SCGT for example), but I still met powerful lists and/or skilled players throughout the tournament.
Funfact, being that this is Ulthuan and all: The runner-up ran an all-in High Elf list sporting Eltharion on Storming, double Frosthearts and a BOTWD-BSB Silver Helm unit. In game 5 he met a Dwarf gunline with 2 cannons and 2 organ guns (same player and same-ish army as I faced in my game 3 at 2d6 Conquest) and sent everything up T1. When the Dwarven artillery opened up he made all his 5++ saves (like a Daemon) and T2 all 3 monsters were slaughtering Dwarf infantry by the score.
A quick write-up of the games (detailed reports to follow when ETC lists are published):
- Game 1 vs DoC: He gets T1 and opens with a box cars magic phase, putting 13 Plaguebearers in my face before I've even moved anything. With a unit of 8 Blight Kings zoning me out I am forced to play the waiting game. The TL;DR is that I kill his Skullcannon after he makes a mistake whereas he grabs a little more in return for a 12-8 loss for me.
- Game 2 vs SK: We play Meeting and I deploy first. I make a big gamble based on what I expect my opponent to do and it works. The result is that I'm able to isolate his units and deal with them piecemeal (which is absolutely crucial to combating Skaven) and I'm able to take away a 15-5 win, which I'm very happy with vs SK regardless of list.
- Game 3 vs EMP: We play King of the Hill and he deploys with both flanks exposed. I am able to harass them both to the point where his artillery is unable to make an impact and I dominate the middle from T4 as well. I grab the objective for a 17-3 win.
- Game 4 vs DoC: Scenario was Blood and Glory. My opponent didn't realize that 18" apart allows for some sneaky T1 charges and this sets me up to wipe a flank completely, early on. On top of this the dice are certainly not in my opponent's favour either as he keeps failing wards, dispels and I keep disengaging at the end of his turns (to charge afresh when my turns start). This is the first time in tournament (that I can remember) where I kill every single model from my opponent's army while giving up 0VP myself. Doing this vs DoC feels extra good. 20-0.
- Game 5 vs WoC: Game starts off slow with both players being relatively cautious T1. However T2 things go batshit crazy with both players making big risks. His pays off, mine doesn't, but a string of luck on my part (including a failed re-rollable LD9 break test leading to the demise of his Disclord) puts me in a perfect position to mop things up. At the bottom of T6 he had 1 model left on 1W. I had lost ~400VP so another 20-0.
The tournament used a 16-4 cap system so my battle points were 8+15+16+16+16 = 71. This put me 1 point in front of the runner-up who had 70 (luckily our soft scores were equal).
In total we had 34 participants which is pretty decent by Norwegian standards. Some of our strongest players were away for various reasons (a handful travelled to SCGT for example), but I still met powerful lists and/or skilled players throughout the tournament.
Funfact, being that this is Ulthuan and all: The runner-up ran an all-in High Elf list sporting Eltharion on Storming, double Frosthearts and a BOTWD-BSB Silver Helm unit. In game 5 he met a Dwarf gunline with 2 cannons and 2 organ guns (same player and same-ish army as I faced in my game 3 at 2d6 Conquest) and sent everything up T1. When the Dwarven artillery opened up he made all his 5++ saves (like a Daemon) and T2 all 3 monsters were slaughtering Dwarf infantry by the score.