2 Games today! First vs OnG, a matchup I know is generally hard for High Elves. I was anxious to see how the Dragonlord performs against this list as I had no idea what this matchup is like, nor how to play it.
.::. Battle Report - 2400 vs Orcs and Goblins (ETC comp) .::. My list:
Quote:
Prince on Star Dragon: Dragonhelm, Star Lance, Crown of Atrazar, The Other Trickster`s Shard, Shield = 598
Noble BSB on Barded Steed, Banner of the World Dragon, Heavy armour, Shield, Lance = 172
Noble on Barded Steed, Enchanted Shield, Heavy Armour, Ogre Blade = 134
Mage L2 on Steed, Scroll = 155
Mage L2 on Steed, Ironcurse Icon = 135
Heroes = 596, Characters = 1194
17 Silver Helms, Full Command & Shields = 421
5 Ellyrian Reavers, Bows, Champion = 95
5 Silver Helms, Shields, Champion, Musician = 135
Core = 651
3x1 Repeater Bolt Thrower = 210
Frostheart Phoenix = 240
2x1 Great Eagle = 100
Rare = 550
Army total = 2395
His list:
Quote:
Black Ork Warboss: General ,Heavy Armour, Armed to the teeth, Talisman of Preservation, Crown of Command, Dragonhelm, 250
Savage Ork Great Shaman: Level 4, Big Waaagh!, Obsidian Loadstone, Sceptre of Stability, Golden Sigil Sword, 280
Savage Ork Big Boss: Battle Standard bearer, Great Weapon, Standard of Discipline, 119
Savage Ork Shaman: Level 1 Big Waaagh!, Lucky Shrunken Head, 120
Night Goblin Shaman: Level 1, Little Waaagh!, Dispell Scroll, 75
Goblin Big Boss on Wolf: Light Armour, Charmed Shield, Dragonbane Gem, Shrikeing Blade, 69
35 Savage Ork Big Unz: Standard, Musician, Second Choppas, 405
20 Night Goblins: shortbows, 2 Fanatics, 110
20 Night Goblins: shortbows, 2 Fanatics, 110
2x 9 Trolls: 2x 315
2x Doom Diver: 2x 80
2x Rock Lobba: 2x 85
Total: 2498
I grabbed Walk, Arcane, Unforging and Apotheosis. He got Hand and Foot, of interest. He had to commit fast so I got most things where I wanted them including the flyers and bus hidden from WMs. The idea was to flank and isolate depending on what I could reach. Despite him having +1, I went first.
The following pictures show deployment and the interesting turns:




8
In this picture and the next, the Frostheart`s base is the Star Dragon
The Frostheart`s base is the Star Dragon
T1 I moved everything up. A problem here was that my Eagles were deployed on the back line so I couldn`t walk them to draw fanatics. I didn`t want to sacrifice the Reavers for them either (though I should have) and I didn`t place the Reavers in conga formation. This allowed him to create a no-go zone with his Trolls. Basically Reavers could charge bunker with SD, but in such a way that the SD would just be targeting the unit. If I had conga`d them, he`d have a huge problem as the Frostie was in range as well.
T2 then I decided to go for the flank-Trolls instead. A very long charge on the bus (11) but the flyers were almost sure to make it with Reavers having a good chance as well. I took it and all 4 made it. Fanatics made a total mess of things however, killing 6 Helms (on top of a handful already having died to a doom diver) and 3W on the bird. Regardless the Trolls broke and I pursued further. His T2 the other Night Goblins moved up and released fanatics, killing off the Frostheart.
From here on out, my bus was committed as well as my dragon. The first got locked down by his Black Orc Warboss eventually while I tried my best to keep the Trolls out. In the end he got them all in and the bus died. The Dragon ate some WMs and ended up going into the savages. Although this looked rather desperate, the Star Dragon did what a Star Dragon does best and munched down heavily on the unit. T6 was very interesting as he had 6 models left, including a BSB without a ward save, when I rolled a `6` for thunderstomp. Unfortunately I rolled a `1` for the BSB and he barely stood due to Hold Your Ground!
I had the Dragon and 3 RBTs left while he had the majority of his characters + half savage orcs (1 model) points, one unit of trolls and a war machine. I knew it was a loss, but not as bad I had feared.
5-15 not favouring the High Elves// Evaluation //Orcs and Goblins are rarely seen around these parts. I can understand this well as it`s an unpredictable and one-dimensional army, but it sure makes for an interesting challenge as they play very differently to many others.
I made 1 strategic error in this game by placing my Eagles so far behind. Getting those Fanatics out is absolutely crucial. I need to pressure them ASAP as it makes it so much easier to make the right decision. Furthermore, the Reavers not congalining (or dual-wide for darting) allowed his Trolls to basically keep the bunker safe T2.
The matchup overall is neutral I believe, but such a Dragonlist has to push vs OnG and the result will always be heavily in favour of one or the other, i.e. it`s highly volatile. It could easily have been a big win for me and it could`ve been even worse. I think drawish results are rare here.
Hopefully lesson learned: I need to handle the impact hits chaff!