2500 Tournament List
Posted: Mon Jun 01, 2015 1:18 pm
The second phase of my club tournament is about to commence, and everyone is allowed to change their army lists from the last time so I am considering what I might do with mine. I know the four armies that I will be up against, and the lists that they used in the first half, but these all might change. They are:
Dark Elves - Dreadlord, Morathi, Cauldron of Blood, BSB, Corsairs (2x24), Black Guard (24), Dark Riders (2x5), Doomfire Warlocks (2x5)
Orcs and Goblins - Orc Warboss, Orc Big Boss BSB, Night Goblin Great Shaman, Savage Orc Shaman, Orc Boyz (2x30), Night Gobs (25), Savage Big 'Uns (19), Wolf Riders (2x5), Black Rocs (20), Boar Chariot (2), River Trolls (4), Giant
Dwarfs - Lord, Runesmith, BSB, Warriors (39), Quarrellers (2x18), Hammers (30), Cannon, Gyrobomber, Organ Gun
Skaven - Queek Headtaker, Grey Seer, BSB, Slaves (1x20, 2x40), Clanrats (2x40), Stormvermin (46), Hell-Pit, Doomwheel, Warlock Engineer
If anyone has any suggestions for units that would be particularly strong / weak agains tthe above (assuming the core of the army remains pretty constant in each case) that would be very useful. I have been planning on taking something along the following:
Archmage (Shadow)
Mage (High)
BSB
Archers (2x15)
Silver Helms (2x6)
Phoenix Guard (30)
White Lions (30)
Bolt Throwers (3)
Eagles (2)
Unfortunately due to the comp restrictions in place, I can only take 2 of the following: BOTWD, Book of Hoeth, 3 Bolt Throwers.
The main weakness I can see is a lack of flaming, but unsure how best to address that and maintain balance.
Ideas most gratefully appreciated!
Tim
Dark Elves - Dreadlord, Morathi, Cauldron of Blood, BSB, Corsairs (2x24), Black Guard (24), Dark Riders (2x5), Doomfire Warlocks (2x5)
Orcs and Goblins - Orc Warboss, Orc Big Boss BSB, Night Goblin Great Shaman, Savage Orc Shaman, Orc Boyz (2x30), Night Gobs (25), Savage Big 'Uns (19), Wolf Riders (2x5), Black Rocs (20), Boar Chariot (2), River Trolls (4), Giant
Dwarfs - Lord, Runesmith, BSB, Warriors (39), Quarrellers (2x18), Hammers (30), Cannon, Gyrobomber, Organ Gun
Skaven - Queek Headtaker, Grey Seer, BSB, Slaves (1x20, 2x40), Clanrats (2x40), Stormvermin (46), Hell-Pit, Doomwheel, Warlock Engineer
If anyone has any suggestions for units that would be particularly strong / weak agains tthe above (assuming the core of the army remains pretty constant in each case) that would be very useful. I have been planning on taking something along the following:
Archmage (Shadow)
Mage (High)
BSB
Archers (2x15)
Silver Helms (2x6)
Phoenix Guard (30)
White Lions (30)
Bolt Throwers (3)
Eagles (2)
Unfortunately due to the comp restrictions in place, I can only take 2 of the following: BOTWD, Book of Hoeth, 3 Bolt Throwers.
The main weakness I can see is a lack of flaming, but unsure how best to address that and maintain balance.
Ideas most gratefully appreciated!
Tim