8th ed. Magic Item Guide

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Prince of Spires
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Re: Magic Item Guide - Updated with common items

#31 Post by Prince of Spires »

I agree with cptcosmic that the lance + gw discussion should take place elsewhere. I split the topic and moved all posts relevant to the discussion to the rules forum: Lance and GW discussion

People can continue this discussion there.

Rod
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John Rainbow
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Re: Magic Item Guide - Updated with common items

#32 Post by John Rainbow »

This post has (finally) been updated to include the new High Elf magic items. Comments and additions, critiques, etc welcomed as always.
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Prince of Spires
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Re: 8th ed. Magic Item Guide

#33 Post by Prince of Spires »

Thanks for the writeup.

I agree with your analysis of the different items. 2 comments

- regarding shadow armour: there are different opinion on whether the 5+ armour it offers can be combined with light armour/ heavy armour or not. If it can't be then it's not that great, since you will never get a good armour save on him. If it can be combined then it has some merit since it makes it relatively easy to get a 2+ save for a character on foot.

- Cloak of beards: for what it does it is a great item and priced competatively. Fear for 10 points is a decent deal. The only problem is that fear doesn't do much. With reroll everywhere, fear tests don't achieve much, and protecting a ld 9 -10 character from fear/terror is a waste of points in almost all cases. So, I can never find the points for it.

Rod
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DwarfDave
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Re: Magic Item Guide - Updated with common items

#34 Post by DwarfDave »

John Rainbow wrote:This post has (finally) been updated to include the new High Elf magic items. Comments and additions, critiques, etc welcomed as always.
Thank you for updating this guide, it is very helpful.
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John Rainbow
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Re: 8th ed. Magic Item Guide

#35 Post by John Rainbow »

Thank you for the input. Rod, I've updated the initial post to include your comments in the guide.
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