New Army list from my Mages and Wizards

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zenxzen
Posts: 23
Joined: Wed Jun 05, 2013 11:43 pm

New Army list from my Mages and Wizards

#1 Post by zenxzen »

I had a chat with my Elves the other day and it did not go to well.
I told them their was a new set of " Rules of War " that we would have to follow call revision 1.3 this is when the grumbling started, so I formed a new army roster and some were not happy.
My "Old" Wizard ( have three ) put his hands together and started "Flapping" them, I think.... I think he was giving me the "Bird"? :oops:
This kind of made me mad so I told him he would have to keep up in the Front Rank with the Flame Wardens, he just stood their and turned kind of white and fell over Dead........ This really set off the other two as they said why would you put your 350 year old in the front rank I told them I thought he was kind of Sprite for and Old guy so he could keep up. :twisted: I told the others 2 that one of them would have to take his place, but loot his body first and get the good stuff...... :evil:
This is when it really got bad, the one Wizard cast Fire Ball and burnt my eye brow off, the Witch....errr.... Hot Sultry Wizard "Hexed" me and I was cross-eyed for two days. That kind of sucked. :( I had to wait 3 days till my eyes cleared up then I sneaked up on them in the middle of the night and put a heavy glass beer mug over them. This really set the Hot Sultry Wizard off as she cast some kind of spell that cracked the heavy glass, just glad that one wasn't me head so I just left them to cool off.

This is when I told them I would make an army roster with out any Wiz's or Mages, this didn't go over to well with the R&F and they started grumbling about not having and buffs and damage spells on the enemy.
I told them I have some awesome tough woman coming from the Queen's Guard, everyone kind of Perked up on that and started making sure the their armor was in order.
Well in the end that didn't work out the way I had hoped, the R&F were happy to see the lady's as they looked splendid in their short dress armor but as I had them training in a beach area the lady's took an alcove kind of away from the rest and that's when the "Bitch"......errr Hot Sultry SSgt of the Queen's Guard took her Bow and between two rocks drew a "Line in the Sand" and said any male the crosses this will be shot.
Well that didn't help moral any, so I gave every one some good Elven wine and said to a break tonight and we will start anew in the morning. Err....hmmm... Well next morning we wake up and come to find 4 dead Spearman on the other side of the line and one of the Knights missing. :shock:
Inspecting their camp afterward it looks like they pigged out on Horse meat, not sure I want to find out anything else so I just left it. :?

Ok, two lists one with and one without any thought would be helpful.

Characters: 1513

Mage - 590
Wizard Master, 4 Learned Spells, Gleaming Robes, Divination, Honors Asfad Scholar

Prince, General - 560
Dragonforged Armour, Giant Sword, Lucky Shield, Talisman of Greater Shielding, Shard of Cenyrn, Prince of Ryma,
Elven Horse w/Protection

Commander - 363
Commander BSB,, Dragonforged Armour, Lance, Hero's Sword, Lucky Shield, Charm of the Cursed Iron, Banner of Discipline, Elven Horse w/Protection

Core: 1126
32 Spears, FC - 536
10 Lancers, FC, Banner of Speed, - 590


Special: 1498
8 Knights of Ryma, FC, Devastating Charge, War Banner of Ryma - 522 - Will be 10 in this group Prince and BSB
24 Flame Wardens, FC, Rending Banner 776 - Mage will be in this group
2 Eagles - 200

Peace Keepers - 360
2x Sea Guard Reapers - 360

Total 4497

List 2:

Characters: 1513

Prince, General - 560
Dragonforged Armour, Giant Sword, Lucky Shield, Talisman of Greater Shielding, Shard of Cenyrn, Prince of Ryma,
Elven Horse w/Protection

Commander - 363
Commander BSB,, Dragonforged Armour, Lance, Hero's Sword, Lucky Shield, Charm of the Cursed Iron, Banner of Courage, Elven Horse w/Protection

Core: 1126
32 Spears, FC - 536
10 Lancers, FC, Banner of Speed, - 590


Special: 1527
8 Knights of Ryma, FC, Devastating Charge, War Banner of Ryma - 522 - Will be 10 in this group Prince and BSB
25 Flame Wardens, FC, Rending Banner 689
2 Eagles - 200

Elder Service: 563
16 Queen's Guard, FC, Aether Icon

Peace Keepers - 360
2x Sea Guard Reapers - 360

Total: 4499
Last edited by zenxzen on Tue Jan 17, 2017 4:47 am, edited 1 time in total.
SpellArcher
Green Istari
Posts: 13834
Joined: Sat Sep 13, 2008 11:26 am
Location: Otherworld

Re: New Army list from my Mages and Wizards

#2 Post by SpellArcher »

List one looks solid enough, shooting a little light. At times the Flame Wardens will need to be careful about engaging with the Mage there but the Spears are another bunker option. I'd be tempted to split the Lancers in two for flexibility.

I've no idea how the no-magic will work out. Are there any extra magical defences you could take without bringing mages zenxzen?
zenxzen
Posts: 23
Joined: Wed Jun 05, 2013 11:43 pm

Re: New Army list from my Mages and Wizards

#3 Post by zenxzen »

Yea, I gave them this Item...


Aether Icon (55 pts)
Woven with powerful enchantments, this shimmering
image is able to capture raw magic in the air
and infuse the minds of the warriors who march
beneath.
The bearer can make Dispel Attempts as if it was
a Wizard Master.


Kind of sad.....
zenxzen
Posts: 23
Joined: Wed Jun 05, 2013 11:43 pm

Re: New Army list from my Mages and Wizards

#4 Post by zenxzen »

I thought about splitting the lancer's so going to try both ways and see what works.
SpellArcher
Green Istari
Posts: 13834
Joined: Sat Sep 13, 2008 11:26 am
Location: Otherworld

Re: New Army list from my Mages and Wizards

#5 Post by SpellArcher »

zenxzen wrote:The bearer can make Dispel Attempts as if it was
a Wizard Master.
That's a good start. I just wondered about options for Dispel Scroll or Magic Resistance equivalents? Are you allowed to take a 55pt banner on a unit std in 9th Age? 50pt cap on these in 8th.
zenxzen wrote:I thought about splitting the lancer's so going to try both ways and see what works.
Very sensible.
zenxzen
Posts: 23
Joined: Wed Jun 05, 2013 11:43 pm

Re: New Army list from my Mages and Wizards

#6 Post by zenxzen »

Dispel Scrolls are 100 pts, pretty high cost I think they don't want anyone using them.

MR still works to add to Ward saves against Magic Spell's and they are not to costly, a MR3 Talisman is 80pts and Item with 2MR is 40pts not to bad but no points left on my commanders to get one.

Banners are 50 points on Core and 70+ on Specials
SpellArcher
Green Istari
Posts: 13834
Joined: Sat Sep 13, 2008 11:26 am
Location: Otherworld

Re: New Army list from my Mages and Wizards

#7 Post by SpellArcher »

zenxzen wrote:Dispel Scrolls are 100 pts, pretty high cost I think they don't want anyone using them.
I'd probably still take one but yeah, expensive.
zenxzen wrote:Banners are 50 points on Core and 70+ on Specials
In 8th 55pts is often used to mean 'BSB only' or 'Lord only' on non-banner items. I forgot the points are so much higher now in 9th Age! 55 seems pretty good value for what this standard does.
zenxzen wrote:MR still works to add to Ward saves against Magic Spell's and they are not to costly, a MR3 Talisman is 80pts and Item with 2MR is 40pts not to bad but no points left on my commanders to get one.
I see what you mean. Any Banners that give MR? What does Banner of Courage do?
zenxzen
Posts: 23
Joined: Wed Jun 05, 2013 11:43 pm

Re: New Army list from my Mages and Wizards

#8 Post by zenxzen »

They changed the name as I had forgotten that, was stuck in my head.
Anyway the Banner of Discipline is only 35 points and "The Bearer's unit automatically passes all Panic Tests".
With this the Knights wont Panic as they are hard hitter in this list.

For the Banners only ONE of your core units can have a Banner, any unit not core can get a banner if they have the points.
No Banners with MR on them.

Banner of Becalming (70 pts)
The bearer gains Channel. At the Start of each enemy
Magic Phase select one friendly Wizard within 12" of
the bearer. That Wizard gains a +1 modifier to its
dispel rolls during this Magic Phase.

Gives a additional channel and the +1 to dispel if near a Wizard
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