Characters: 962
Lords: 340
Llewod Bryd, General 340
Prince, Huntsman, Lion Chariot, Armour of Destiny, Divine Icon, Bow of Eru, Lion Cloak, Great Weapon
Heroes: 622
Dileu am Tarth 105
Mage, Shadow, Dispel Scroll
Saith Brenhines, BSB 157
Commander, Queen’s Companion, BSB, Moonlight Arrows, Longbow, Banner of Becalming
Tanio Draig 360
Mage, Fire, Lv2, Order of the Fiery Heart, Dragonforged Armour, Hardened Shield, Duskstone, Tome of Arcane Lore, Young Dragon, Terwyn
Core: 614
28 Archers, FC "The Queen's Guard" 282
10x Sea Guard, Ambush 150
6x Lancers, MP, S+Ch, Speed (25) 182
Rare: 540
Sky Sloop 130
2x Sea Guard Reaper, RS 160
Frost Pheonix 200
Eagle 50
Special: 284
7x Knights of Rhyma, DC, FC, War Banner of Rhyma 284
Total: 2,400
Total Banners: 3+BSB
Total models: 60
Channel: 4+/3+
Not sure if this is fully optimised (at 2,500 I would add an eagle and a couple more lancers, which IMO makes it *much* more rounded), but I think it is viable, fun, and includes lots of new toys .
What is this list packing....
- It's actually a reasonably shooty list in it's own right, with 2x bolt throwers, a mobile chariot shooting platform, 28 QtF archers, bow of eru lord and a queen's handmaiden BSB. It's not full shooty, but it's decent IMO.
Decent magic. I think flaming swords is a must dispel (bubble is probably optimistic, albeit an option, but even just on the archer block tehy basically become sisters on the cheap)... but against the right opponent so is fireball . These two synergise beautifully with the shooting, but can also be cast into combats. Whatever my other two spells are, they're just gravy. Shadow should be solid for miasma, which has a beautifully low cast value, but the real kicker here is a 10" catapult on the lion general! I've also got a scroll, +2 to dispel and 50:50 or better chances to channel.
Monster (and Chariot/Cav) Mash - even without the Rhyma honour, I've got a frosty and a (young) dragon, albeit neither with combat characters, and a beast of a general in the lion chariot. All three have small frontages and a high damage output. This is supported solidly by the Blood Knights of Rhyma, and more tangentially by a sky chariot and 6 lancers. This list is full of hammers. They're also pretty handy, I've got divine attacks, easy access to flaming attacks, and even lightening attacks!
A safe backfield. Well, there's never truly such a thing, but with chariots (both doubling as shooters) rather than just pure war machines, and the shadow spell, it's much more mobile and counter-attacky than I'm used to.
Chaff clearance - chariots, magic missiles, shooting, cavalry...
- Any sort of anvil at all...I kinda worry about big grinds against cheap masses, and holding the line if something braves my hammers and just breaks through.
Re-directors...I've just got one eagle, and at a push core cav, sky chariot and a mage. I'm kinda hoping I can win the chaff war by blasting theirs rather than having my own...I'd love to have another eagle, but I just can't fit it in. I wonder whether I'd be better ditching my sea guard and getting a unit of reavers and boosting my lancers. In fact, I think I might do that...I've got magic and shooting to try to deal with war machines (but I do love my ambushers...).