elendor_f wrote:I have finally watched it! I have to say, the real MVP were the Phoenix Guard, standing still watching their fellow Elves do all the work
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Pretty bad luck for the Mercenaries (the full Pikemen unit with Paymaster running away was painful to watch) but hopefully next one will be closer!
My mistake was to use the 3D6 wind of Magic and the dastardly Loremaster used his precious Book to wreak havoc. Now all I need is to return magic to the normalcy.
Anyway, this is the first test for the 2nd Video Battle Report. I need to test more thoroughly to avoid the same one-sided fest like the last Report (though of all the systems, 8th Edition Warhammer is the most easily afflicted with massive mood swing!)
Tileans - Dogs of War:
- Merchant Prince: Full Plate, Barded Wh, Dawnstone, Helm of Myrmidon (enemy attacking him suffers -1 to hit and -1 Atk), Ironcurse Icon, Sword of Anti-heroes, Weaponmaster (+1 WS, rerolls 1 miss/combat) 238 pts
- Hireling Wizard Lord: lv 4, Lore of Life, Staff of Fickle Fortune, Talisman of Endurance 265 pts
- Paymaster: Braces of Pistols, Heavy Armor, Enchanted Shield, Talisman of Preservation, Paychest 154 pts
Core:
- 36 Pikemen in Heavy Armor Full Command (Razor Banner) 291 pts
- 12 Marksmen of Miragliano including Maximilian Damark 197 pts – The Marksmen never suffer -1 to hit in Long Range!
- 11 Venators including Voland 350 pts
- Vespero and 6 Vendetta Duellists 148 pts
Special:
- 29 Paymaster's Bodyguards Full Cmd (Banner of Miragliano, rerolls all 1s to hit) 374 pts
- 8 Pitfighters with Javelins and shields 96 pts
Rare:
- 1 Bronzino's Galloper Gun 155 pts
- 2 Mercenary Cannon 2*110= 220 pts
Total: 2488 pts
Opposing them were the expeditionary Asurs (without Tyrion though, as he is too hard for DoW to handle)
Lords and Heroes
- Annointed of Asuryan: Reaver Bow 235 pts
- Archmage lv 4 High Magic: Book of Hoeth, Talis of Preservation 320 pts
- Noble on Griffon: Heavy armor, Lion Cloak, Longbow, shield, lance, Golden Crown of Atrazar, Dragon Helms 261 pts
- Noble on Barded Elven Steed: BSB, Dragon Armor, Dawnstone, Enchanted Shield, Sword of Might 170 pts
Core:
- 48 Lothern Seaguards Full Cmd, Shield upgrade 576 pts
- 5 Ellyrian Reavers armed with spear (Musician) 90 pts
- 11 Silver Helms full cmd (Shield upgrade) 283 pts
Special:
- 24 Phoenix Guards Full cmd
- 1 Tiranoc Chariot
Rare:
- 1 Eagle Claw
A very concise report:
Both the magic wielders got the best spells of their school. The Merc wizard lord had EarthBlood, Throne of Vines, Regrowth and Dweller Below. The Archmage rolled Soul Quench, Apotheosis, Arcane Unforging, Fiery Convocation. Also, the Magic was 'toned down' to 2D6 wind of Magic dices
Turn 1:
There were intentionally lots of terrains on the board to make the game more challenging. The DoW luckily got the first turn (I have a sneaking feeling that whoever gets the first turn in the 8th edition has 65% to win the battle), and happily rushed forward. An IF Dweller below on the Seaguards killed 25 of them, minimiraculously, both the Anointed and the Archamage were spared. The Merc Wizard then lost all 3 levels and all the best spells apart from, well, Throne of Vines! Cannons aimed at Bolt Thrower and all failed (Griffon and Chariots had plenty of things to hide in the mean time), while the superb Marksmen dropped dead 3 Silver Helms.
In the Asur turn 1, both the Anointed and the Archmage jumped straight to the Phoenix Guards while Seaguards reformed into 3*8 formation and rained arrows at the Bodyguards (only killed 1 or 2 as those tough mofos had full plate armor no less!) Silver Helms and Chariot moved forward a bit, they were scared shitless of the pikemen opposite them. The Archmage then dissolved their fear by dropping a huge IR Fiery Convocation on those pikies and cremated 21 of them. The wizard embedded inside was wounded as well! The backlash was minimal to the Asur. The Eagle Claw tried to pepperspray the Vespero's boys but those clever lads hiding too well behind the Bodyguards. Unfortunately for them, the Griffon Noble who had just moved out from hiding to threaten both the cannon and the duellist themselves, managed to shoot one Tilean dead with his longbow.
Turn 2:
The Bodyguards due to a slightly wrong deployment (DoW had a huge marsh in the middle of their zone), still struggled on to reach the Asur lines. Voland's lad with the Prince in tow were within 14 '' of the Phoenix guards and Seaguards. Bronzino moved forward to block the silverhelm while the Pitfighters sneaked into a wood and skewered 3 Silver Helm with their javelins. The Merc Wizard Lord also jumped deep into a wood. He pathetically failed to dispel the Remain in Play Fiery Convocation and the spell burnt 6 more pikemen (luckily those stout Tileans passed panic again and again). The shooting Phase was quite glorious. Apart from the feats of above-mentioned Pitfighters, one cannon blasted apart the Griffon, leaving the noble rather bashfully pedestrian. In emulation, The Marksmen annihilated the only Asur chariot. The Gallopper Gun, without Bronzino to oversee, wasn't as successful while the last cannon downright misfired when targetting the Bolt Thrower.
The High Elves in both Flank roused to action with the BSB charged the Pitfighters on the wood, routing and catching them, unfortunately stopping 1 inch right in front of the Marksmen. The Silverhelm, meanwhile, charged Bronzino, beating the lad off with 1 wound, and elected to restrain and reform. The Noble costly failed his charge on the cannon. In the Magic Phase, the Archmage cast Arcane Unforging on the Merchant Prince, failed to wound him (rolling 1!) yet destroyed his Sword of Anti-heroes. Huge IF Soul Quench killed 8 Bodyguards but also wounded the Archmage. The Dow wizard now had all the dice to dispel Fiery Convocation on the super relieved pikemen (9 of them were left!) The shooting of Bolt Thrower and Seaguards were inconquential while Reaver Bow couldn't get pass the Venators' 1+ AS.
Turn 3
But then when Voland's boys charged, the Magic Bow instantly earned triple its cost by dropping 3 knights. The Bodyguards moved within support with the Vespero's Duellists firmly at their back. Bronzino rallied. The chinless wonder Wizard lord tried to cast Throne of Vines just to heal himself, managed an IF again, lost another level (to zero) and promptly wasted the wound he just gained! He would be firmly in the deep of the wood henceforth. One cannon had two choices, either to shoot the vengeful noble guaranteed to butcher them next turn or the BSB threatening the Marksmen unit, opted for sacrifice and gloriously shot the proud Standard Bearer's head off. The marksmen, grateful, dropped three more Silver Helms in front of them. In Close Combat, Halberd without Razor Banner couldn't crack the hard armor of the Tilean knights. In contrast, the Prince knocked down the Keeper of the Flame white Voland and 2 Venators ganged up on the Archmage. Despite 3+ Ward Save, he sadly joined the bleedin' choir invisible. The Phoenix Guards held on steadfastly.
The Seaguards took all the risk in the world and hit the Venators in the flank (if they failed to break the latter en suite, the Bodyguards and Vespero's boys would be on their own flank). The Reavers made a hit on the Galloper Gun and destroyed it. 3 last Silver Helms, by all miracles, charged the Marksmen, shrugged off all deadly accurate bolts and actually routed the best of Tilea. On the other side of the field, the noble final got to grip of the griffonbane cannon and made short work of the crew. In combat, both the Asur units won decently by 3 against the Venators but they held on with Paymaster's rerolls.
Turn 4- Turn 6:
With no magic, the battle should have gone on pretty fast but for the superb durability of the Phoenix guards. Bronzino charged the Reavers, routing them and well avenging his Gun's loss. The one surviving cannon grapeshot and eviscerated the last of the SilverHelms. The bodyguards and Vespero's lads smashed into the flank and rear of the Seaguards, routing them and panicking the nearby Eagle Claw. Yet for 3 turns and 6 combat phases, the blessed Phoenix Guards held on, killing all the Venators but Voland, reducing the Bodyguards to 6 fellas. Only in the last phase, with incredible killing power of Tilea combined, Merchant Prince, Voland, Vespero, Paymaster with his guards did the Asuryan Guards were reduced to 1 rank and broke. The only High Elf left on the field was the noble who lost his bicycle in turn 2
This game is what I love about 8th Edition.
Men of the Match Award: The Vespero's Vendetta. Two killing blows from Ves on the Phoenix guards finally made them turn tail in the last turn.