Doctor's 3000p HE & Empire vs Skaven & DE report (8th ed.)
Posted: Fri Apr 22, 2016 10:24 am
So me and my friends decided to do a team vs team 3000p battle.
The first team, representing the forces of order are the High Elves (me ~ 1500p) and the Empire (~1500p).
The second team, representing the forces of destruction and mischief are Skaven (2000p) and the Dark Elves (1000p).
We are rather inexperienced players. Me and the Skaven friend know the rules quite well and we've played a few games against each other, up to 1500 points. Our team mates have very little experience in the game.
The armies are as follows:
High elves (1497pts):
Lords (350pts):
Alarielle the Radiant (350pts), Life magic, Army General.
Heroes (142pts):
Noble (142pts), Armour of Silvered Steel, Halberd, BSB.
(yeah, no banner of Avelorn )
Core (384pts):
5x Ellyrian Reavers (85pts), Bows
5x Ellyrian Reavers (85pts), Bows
8x Silver Helms (214pts), Shields, FC.
Special (621pts):
15x Phoenix Guard (255pts), Musician, Standard Bearer, BoEF
22x White Lions of Chrace (366pts), FC, BotWD
Empire (1503pts):
Lords (394pts):
Karl Franz, The Emperor (394pts), Army General.
Heroes (150pts):
Captain of the Empire (150pts), Heavy Armour, Shield, Barded Warhorse, Helm of the Skavenslayer, Ironcurse Icon, Sword of Might, Luckstone, BSB.
Core (375pts):
20x Crossbowmen (180pts) (should have given them a Musician)
7x Knightly Orders Inner Circle (195pts), Musician, Standard Bearer, GWs.
Special (334pts):
3x Demigryph Knights (214pts) Musician, Standard Bearer, BoEF.
Great Cannon (120pts)
Rare (250pts):
Steam Tank (250pts)
I made the list. It was designed against a 3000p Skaven army, not a mixed one. The HE part is pretty obvious. Te Reavers have their bows to kill off possible weapon teams. As for Empire: two cannons (against doomwheel, the bell), Karl Franz with his d3 wounds automatically sword (the bell would be his prime target). Karl and the BSB go into the knights unit (with GWs, they have low initiative anyway) for a terror causing magic resistance cavalry.
The list has better mobility than Skaven can achieve and two units that can deal with the HPA efficiently. Generally, apart from the Reavers and Crosbowman the units are hard to kill (either high armour saves or ward saves). Very little conventional shooting because I think it's not very effective against Skaven armies( Strombanner, very easy to cast spell). I didn't include the Everqueen banner because it would be too much (though I will test it someday).
In retrospect, light might have been better against Skaven and DE.
Skaven (~2000 pts):
Lords:
Ikit Claw (395pts)
Queek Headtaker (215pts), Army General.
(actually my opponent wanted Ikit to be his general. After deployment we remembered that the character with the highest LD has to be the general)
Heroes:
Warlock Engineer level 2 with a warp energy condenser (possibly also a dispell scroll)
BSB Chieftain
Core:
20x Slave
20x Slave
20x Slave
30x Clan Rat
31x Stormvermin (upgraded by Queek)
Special:
5x Rat ogres with 2x Packmasters
Rare:
Doomwheel
Warp Lightning Cannon
Dark Elves(~1000 pts):
Lords:
Dreadlord on cold one, Army General
(he has a helbard. For sure he also has the very cheap and good Sea Dragon Cloak. My guess is that he has the ToP and the killingblow, multiple wounds magic cloak)
Heroes:
Sorceress level 2, lore of life
(probably dispell scroll)
Core:
10x Witch Elves
10x Black Ark Corsairs (I don't know yet if they have the crossbows or an additional hand weapon).
Special:
5x Cold One Knights
Rare:
Kharibdyss
The list is kinda unorthodox on the Skaven part. The DE were included in the battle on short notice, so it was composed from a different list than the originally intended 3000pts one. No bell, no HPA, but an extra life mage, strong magic missiles, a dreadlord who can hurt Karl and that Kharibdyss thing. On top of it the upgraded SV unit.
Almost certainly there are no assassins there (not enough points). The skaven have the Storm Banner, though I don't know if on the BSB or Stormvermin.
Expect more to come,
Dr.
The first team, representing the forces of order are the High Elves (me ~ 1500p) and the Empire (~1500p).
The second team, representing the forces of destruction and mischief are Skaven (2000p) and the Dark Elves (1000p).
We are rather inexperienced players. Me and the Skaven friend know the rules quite well and we've played a few games against each other, up to 1500 points. Our team mates have very little experience in the game.
The armies are as follows:
High elves (1497pts):
Lords (350pts):
Alarielle the Radiant (350pts), Life magic, Army General.
Heroes (142pts):
Noble (142pts), Armour of Silvered Steel, Halberd, BSB.
(yeah, no banner of Avelorn )
Core (384pts):
5x Ellyrian Reavers (85pts), Bows
5x Ellyrian Reavers (85pts), Bows
8x Silver Helms (214pts), Shields, FC.
Special (621pts):
15x Phoenix Guard (255pts), Musician, Standard Bearer, BoEF
22x White Lions of Chrace (366pts), FC, BotWD
Empire (1503pts):
Lords (394pts):
Karl Franz, The Emperor (394pts), Army General.
Heroes (150pts):
Captain of the Empire (150pts), Heavy Armour, Shield, Barded Warhorse, Helm of the Skavenslayer, Ironcurse Icon, Sword of Might, Luckstone, BSB.
Core (375pts):
20x Crossbowmen (180pts) (should have given them a Musician)
7x Knightly Orders Inner Circle (195pts), Musician, Standard Bearer, GWs.
Special (334pts):
3x Demigryph Knights (214pts) Musician, Standard Bearer, BoEF.
Great Cannon (120pts)
Rare (250pts):
Steam Tank (250pts)
I made the list. It was designed against a 3000p Skaven army, not a mixed one. The HE part is pretty obvious. Te Reavers have their bows to kill off possible weapon teams. As for Empire: two cannons (against doomwheel, the bell), Karl Franz with his d3 wounds automatically sword (the bell would be his prime target). Karl and the BSB go into the knights unit (with GWs, they have low initiative anyway) for a terror causing magic resistance cavalry.
The list has better mobility than Skaven can achieve and two units that can deal with the HPA efficiently. Generally, apart from the Reavers and Crosbowman the units are hard to kill (either high armour saves or ward saves). Very little conventional shooting because I think it's not very effective against Skaven armies( Strombanner, very easy to cast spell). I didn't include the Everqueen banner because it would be too much (though I will test it someday).
In retrospect, light might have been better against Skaven and DE.
Skaven (~2000 pts):
Lords:
Ikit Claw (395pts)
Queek Headtaker (215pts), Army General.
(actually my opponent wanted Ikit to be his general. After deployment we remembered that the character with the highest LD has to be the general)
Heroes:
Warlock Engineer level 2 with a warp energy condenser (possibly also a dispell scroll)
BSB Chieftain
Core:
20x Slave
20x Slave
20x Slave
30x Clan Rat
31x Stormvermin (upgraded by Queek)
Special:
5x Rat ogres with 2x Packmasters
Rare:
Doomwheel
Warp Lightning Cannon
Dark Elves(~1000 pts):
Lords:
Dreadlord on cold one, Army General
(he has a helbard. For sure he also has the very cheap and good Sea Dragon Cloak. My guess is that he has the ToP and the killingblow, multiple wounds magic cloak)
Heroes:
Sorceress level 2, lore of life
(probably dispell scroll)
Core:
10x Witch Elves
10x Black Ark Corsairs (I don't know yet if they have the crossbows or an additional hand weapon).
Special:
5x Cold One Knights
Rare:
Kharibdyss
The list is kinda unorthodox on the Skaven part. The DE were included in the battle on short notice, so it was composed from a different list than the originally intended 3000pts one. No bell, no HPA, but an extra life mage, strong magic missiles, a dreadlord who can hurt Karl and that Kharibdyss thing. On top of it the upgraded SV unit.
Almost certainly there are no assassins there (not enough points). The skaven have the Storm Banner, though I don't know if on the BSB or Stormvermin.
Expect more to come,
Dr.