Re: Path To Glory - BC BR vs Dark Elves May 24th
Posted: Mon May 26, 2014 9:58 pm
I couldn't bother checking the ETC FAQ to see how unmodified leadership and Spirit Leech shenanigans were house ruled for the ETC comp yet, if I took Death instead of Beasts on the Lvl1 riding with the bus would the Mage cast Leech with Ld10 from the Prince? I am really torn between taking Beasts or Death. Wildform is really great to complement the Lvl4 High AM as High Magic really lacks good buffs for combat and S6 AP Swordmasters would be really insane with all those WS6 attacks! A mobile Mage in the bus throwing Ld10 death snipes and 2d6 S4 MM's would be really good as well. Spirit Leech works really well with Arcane Unforging as well against a lot of terrible matchups as both spells can really do a number on solo "herohammer" type pain-in-the-asses! What would you take - Beasts or Death? I'm leaning towards Beasts myself...Lords -%25
1x Archmage (The Lore of High Magic) - Level 4, Book of Hoeth, Talisman of Endurance, Ironcurse Icon = 310
1x Prince - Barded Elven Steed, Giant Blade, Dawnstone, Dragonhelm, Potion of Foolhardiness, Dragon Armour, Shield = 290
Heroes -%18,8
1x Noble - Battle Standard Bearer, Razor Standard, Dragon Armour, Great Weapon = 154
1x Noble - Barded Elven Steed, Obsidian Lodestone, Enchanted Shield, Dragon Armour, Lance = 151
1x Mage (The Lore of Beasts) - Elven Steed, Dispel Scroll, Khaine's Ring of Fury = 145
Core -%25
17x Silver Helms - Shields, Full Command = 421
5x Ellyrian Reavers - Bows, Harbinger = 95
5x Ellyrian Reavers - Bows = 85
Special -%17,4
26x Sword Masters of Hoeth - Full Command, Banner of the World Dragon = 418
Rare -%13,8
1x Eagle Claw Bolt Thrower = 70
1x Eagle Claw Bolt Thrower = 70
1x Eagle Claw Bolt Thrower = 70
1x Eagle Claw Bolt Thrower = 70
1x Great Eagle = 50
Total = 2399
I think your choice to try death over high on level 4 is the right one. As you said, death will give answers in match ups that are hard for your list. I'm wondering however the usefulness of the third noble (potion of strength). What role does he have in this list? Off course he gives more hitting power to the bus + the mages and bsb can hide in the back rank for longer if needed. I'm asking this because at the moment I'm playing with similar (all most identical) list and and I'm not sure that he really is needed. I have played in three tournaments without the third noble and I cant remember a situation where he would have been essential. It is possible however that I may have been able to play more aggressively with him in the bus but I'm not sure...Curu Olannon wrote:I have been contemplating the loadout on the characters in the bus a bit. With bonus points, if the entire unit dies I`m giving up nearly 2000VPs, so specifics here can be very, very important. First, the list:
High Archmage L4 Steed, Power Stone, Crown of Command, Dragonbane Gem = 300
Prince on Barded Steed, Giant Blade, Dragon Armour, Dawnstone, Enchanted Shield, Ironcurse Icon = 282
Noble BSB on Barded Steed, BOTWD, Heavy Armour, Shield, Lance = 172
Noble on Barded Steed, Ogre Blade, Dragonhelm, Dragon Armour, Shield = 147
Noble on Barded Steed, Lance, Dragon Armour, Charmed Shield, Luckstone, Potion of Strength = 131
High Mage Steed, Dispel Scroll, Ring of Fury = 145
First of all, the current list:Mufasa wrote:Does the bus really need more hitting power? Think about units that you are unsure about fighting with the bus. Does the third noble change the situation?
So basically the Shadow Warriors and third fighter noble are "changeable". Combined, it`s a little over 200 points. The problem is, we don`t have that many places to put these points: Skycutters are useless, infantry doesn`t fit the list and rare is full, to the point where I can add either an Eagle or a small unit of Sisters. Whatever I drop these 2 choices for will also mean more drops, less survivability, flexibility and grindability for the bus. The Noble could indeed be exchanged for a third mage, but I find I don`t really need more spells. Combat power on the other hand always comes in handy: although I`ve swapped High for Death at the moment I don`t want the bus stuck, grinding. Currently there are a few things out there which requires grinding.Curu Olannon wrote: Death Archmage L4 Steed, Power Stone, Crown of Command, Dragonbane Gem = 300
Prince on Barded Steed, Giant Blade, Dragon Armour, Dawnstone, Enchanted Shield, Ironcurse Icon = 282
Lords = 582
Noble BSB on Barded Steed, BOTWD, Heavy Armour, Shield, Lance = 172
Noble on Barded Steed, Ogre Blade, Dragonhelm, Dragon Armour, Shield = 147
Noble on Barded Steed, Lance, Dragon Armour, Charmed Shield, Luckstone, Potion of Strength = 131
High Mage Steed, Dispel Scroll, Ring of Fury = 145
Heroes = 595
18 Silver Helms, Full Command, Shields = 444
5 Reavers, bows = 85
5 Reavers, bows = 85
Core = 614
5 Shadow Warriors, Champion = 85
1 Frostheart Phoenix = 240
4 Repeater Bolt Throwers = 280
Special & Rare = 605
Army total = 2396
5 SW are 70 points, so 80 with a champ. Saved you 5 points!Curu Olannon wrote:5 Shadow Warriors, Champion = 85
5 points to spend. I don`t really see where it`s worth spending these points: heroes are filled up and the AM already has a utility item. I could give the AM a magic weapon as well, but I really don`t see where this is going to matter.Curu Olannon wrote: Death Archmage L4 Steed, Power Stone, Crown of Command, Dragonbane Gem = 300
Prince on Barded Steed, Giant Blade, Dragon Armour, Dawnstone, Enchanted Shield, Ironcurse Icon = 282
Lords = 582
Noble BSB on Barded Steed, BOTWD, Heavy Armour, Shield, Lance = 172
Noble on Barded Steed, Heavy Armour, Shield, Ogre Blade, Dragonhelm = 141
Noble on Barded Steed, Heavy Armour, Shield, Luckstone, The Other Trickster`s Shard, Sword of Anti-Heroes = 141
High Mage Steed, Dispel Scroll, Ring of Fury = 145
Heroes = 599
18 Silver Helms, Full Command, Shields = 444
5 Reavers, bows = 85
5 Reavers, bows = 85
Core = 614
5 Shadow Warriors, Champion = 80
1 Frostheart Phoenix = 240
4 Repeater Bolt Throwers = 280
Special & Rare = 600
Army Total = 2395