From the BRB: "...If the test is passed, the unit immediately makes a swift reform. If failed, the unit makes a normal reform instead, ..." The reason I faced off to the East was because I would've moved here. If I'd known the test would fail I would've faced front to the thirster, which, incidentally, would've caused a failed charge (since you just barely made your roll and reforming 90 degrees in another direction would've removed an inch or so). Regardless, this was hardly what lost me the game, what with the middle being totally f***ed and all, although it would've been interesting had I gotten the charge on you then (20" away + 6" failed charge means you would've been 14" away from me).rusty wrote:I'll have to check my rulebook and FAQs tonight. If there's any mistake here the fault's mine.alenui wrote:For a swift reform you test first then Reform. Just checked in the rulebook not sure where any confusion comes from it makes the order clear. Was there an FAQ that changed anything?
Anyways, no hard feelings and next time we'll know
With regards to the Fiends: Your math seem correct at a glance Baeronvonbleat. The end of the story is that likely, I'm giving up 3-4 Princes to wipe out the unit, IF I get the charge. To get the charge, I have to plant an Eagle in front of them so that he:
- can only shuffle or charge
- if he charges, probably won't overrun into me
- if he shuffles, will still be in my arc/likely range
To even get to this situation would be hard. Not impossible mind you, as the Eagle is very mobile, but it might've worked. The point here is that I should've tried committing my Cavalry on the other flank. I imagine the deployment should've been somewhat like this:
thirster - daemonettes - daemonettes - fiends - flamers
archers - void - spearelves - swordmasters - dragon princes - white lions
With the Dragon Princes being just to the left of my hill. This means that if his flamers would've wanted to go against my Swordmasters, they'd have to present themselves to a Dragon Princes charge - my Lions protecting a potential flank from Fiends. Siren @ swordmasters probably wouldn't have been a big deal. The only problem with this is his Thirster which, with a bit of luck, could've rampaged quite a bit on my flank. 1 option here is using Archers / Eagle to misdirect him, since he has to overrun (hatred) it'll lose him a turn or two. A smart player (which rusty is) will just ignore these cheap redirectors, leaving them for the Furies. With a 20" fly move he can just position himself for a lovely flank-domino effect.
More than anything I think this game and the resulting discussion highlighted the fact that one of this list's key weaknesses is big, fast monsters (fiends + thirster is mainly what we've been discussing). I know Seredain used to have 2 RBT in his list, and his one game (as far as I know the only one, at least documented) against a list like this had the opposing Greater Daemon hiding behind terrain all the time. Personally, I consider this too cowardly - a Bloodthirster shouldn't fear exposing himself to 2 simple RBT shots, at least not for one turn (in Seredain's game he ended up doing nothing the entire game). Anyways, point is I don't know if RBT would mitigate this problem. Honestly, I don't know what would, save for Mindrazor / Caradryan.
Thoughts?