Hi guys,
What do you think of this list?
Not really embracing the End Times character percentages;
but I think having 2 wizards with access to 4 full lores will be powerful, & Alarielle/BotWD combo in low points should be good.
Alarielle the Everqueen
High Magic, Lore of Life, Lore of Light
Noble - BSB
Dragon armour, Reaver Bow, Shield of the Merwyrm
Mage
Dispel Scroll, Level 1 - Metal Or Fire
15 Archers
Musician, Standard Bearer
5 Ellyrian Reavers
Spears & Bows
5 Ellyrian Reavers
Spears & Bows
Lion Chariot
25 White Lions
FC - Banner of the World Dragon
Great Eagle
3 x Eagle Claw Bolt Throwers
1750 pts using End Times
Moderators: The Heralds, The Loremasters
1750 pts using End Times
This is my signature.
This is my [url=https://twitter.com/#!/DiscoQing]Twitter[/url].
This is my [url=https://twitter.com/#!/DiscoQing]Twitter[/url].
- Browncastle
- Posts: 181
- Joined: Tue Sep 25, 2012 12:34 am
Re: 1750 pts using End Times
Hey first of I like your list. And yeaah new loremaster is crazy good. But I would go for 3 lores instead of 4, making that LvL 1 do something useful instead of just be an scroll caddy. s5 is just that much better than s4. At this point you allready have a more than desent can opener in the WLs, with 5++ boosted by high magic, you have the staying power also.
As for the rest of your list, there is just one obvious flaw, why Archers? Their new name is Gladeguard, why should archers following the everqueen not have enchanted arrows available:P
And you probly should drop the chariot for more gladeguards, you will get 10 gladeguards, with hagbane/trueflight for those 15 archers. But they will win any ranged fight vs 15 archers. And both setups will kill a bolthrower atleast every second turn, If you drop the chariot you can have about 20 Gladeguard (1 or 2 units) that will force even Dwarfs to advance.
As for the rest of your list, there is just one obvious flaw, why Archers? Their new name is Gladeguard, why should archers following the everqueen not have enchanted arrows available:P
And you probly should drop the chariot for more gladeguards, you will get 10 gladeguards, with hagbane/trueflight for those 15 archers. But they will win any ranged fight vs 15 archers. And both setups will kill a bolthrower atleast every second turn, If you drop the chariot you can have about 20 Gladeguard (1 or 2 units) that will force even Dwarfs to advance.
[url]http://www.ulthuan.net/forum/viewtopic.php?f=5&t=41281[/url]