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PostPosted: Wed Nov 17, 2010 7:45 am 
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The White Star Captain

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Location: Cothique (QLD)
Asurion’s Cothique Guardians Historical Biography


Asurion Whitestar (Aetyslr)
Sea Lord of Cothique

(As-sor-re-in Aye-tes-ler)
Asurion Whitestar is the Sea Lord of Cothique. Formally, he is High Prince Asurion, son of Elcarion Aetyslr, Chosen of Malanhdël Gallen, Captain of the Azure Mist, Whitestar of Cothique. He was born at sea aboard his father’s Dragon Ship, the Yvie-shia, named after his mother, Princess of Avelorn and Priestess of Isha, who taught him many things about life, love and magic. Learning from his mother, Asurion is more than adept in the arts of magic, able to heal the wounded and bring back loved ones from the edge of the Aethyr, but has a natural talent for summoning beasts from the deep oceans, storms from the sky and calming mighty unruly seas. He is the wielder of the Sea Blade, Avaltyr and wears the ancestral armour of his family, Tyslraear, made from enchanted Sea Gold, it is able to channel the raw winds of Azyr into Asurion’s spells, to help him bring life and bestial strength to his allies, or stormy fury and gravely watery reaps to his enemies.

At a young age he could always be found sailing the rough seas and testing his skill as a fisherman. During a particularly fierce storm his one man vessel was capsized and he was tangled within the rigging, unable to break free and slowly sinking to his realised watery grave, he accepted that he was to die, blacking out as his last breath left him. Days later he awoke to the dawn light on the sandy beach of Quylann, covered in seaweed, ocean moss and wearing what seemed to be a coral crown about his brow, with faint memories of Mermaids and prophesised futures. He started to stumble back to his coastal home, where a Priest of Malanhdël Gallen stopped him, frantically ranting about the young noble’s future, unable to withstand more of a audial beating, Asurion passed out. Waking in his family’s manor a few hours later, with his relieved parents and the eccentric priest watching over him. It was revealed later to him that he was chosen for great things, by Malanhdël Gallen, Goddess of the Sea. Asurion often goes fishing in his latter years, but does so without a ship. He has had no trouble with storms since and some rumour that he can even breathe whilst under water.

Asurion has a soft love for humans and the Dawi, earned through mutual beneficial chance encounters against the followers of Chaos and the Druchii, which he has a strong, harsh and determined abhoration for. Some even claim his methods when dealing with his hated foes are borderline Nagarythii and even more claim that his methods far surpass them.

During his time in Nehekhara, along with marrying his late wife Sekathlia and having a daughter Kahlesia, Asurion also learnt many of the life extending and soul re-reaping incantations from the Mortuary Cult and at the end of his second century in Khemri, with the murder and retribution of his beloved Sekathlia, by her own brother and the amounting orders of his immediate return to Ulthuan, he left his daughter under the guard of her personal army and returned to Ulthuan.



Auralii Lorelys
High Loremaster

(Or-ra-lie Lor-el-es)
Hailing from Avelorn, she is naturally in tuned with the earth and all living things in ways most Asur find foreign.

Auralii is the eldest and dearest friend of Asurion and his personal and only confidant. They have been inseparable since they were young and have developed a mind-link between them that extends from their dreams to the physical realm. Auralii is an exceptionally gifted life mage and spent many of her years studying the tomes and secrets within the great library of Hoeth. She has been honoured with the title of High Loremaster of Cothique and holds great influence in the halls of the White Tower for her unwavering devotion to the arcane arts. Auralii views Asurion as her heart feels about him, softly and lovingly, with a determination

She was once favoured to be a Handmaiden of the Everqueen Alarielle, but forsook that way of life when she had a vision of Asurion one day needing her help. After then, she moved to Tor Quylann in an effort to befriend Asurion and to stay close to him for the day he needs her most.



Drahain Malever
Last Shadow Prince of House Malever

(Dra-hane Mal-lev-ar)
Drahain is the last Prince of the line of Malever, he was only in his second decade when he moved from Nagarythe and his father founded Malever Manor. He remembers watching his mother brutally attacked and slaughtered by Druchii raiders when he was young and most of his friends and family met the same ends in front of his eyes. None can match his fury and hatred for the Druchii and foolish is the being to stand in his way of his bitter revenge. He trains for hours a day, his aim is deathly accurate, and some claim that he has never missed a shot, not on purpose.



Aethelwynne Drakesong (Hillenryr)
Prince of the Army Standard

(Eth-el-win Hill-in-rye-er)
Aethelwynne is the eldest son of the arrogant Prince of Caledor, Cathelwyre Hillenryr. Although still Caledorian at heart, he is not his father’s son, being regarded as soft by other Caledorians including his father. He is far too humble for a Caledorian, which is the reason he has traversed Ulthuan for a greater purpose than pride and has come to rest in Tor Quylann. Aethelwynne taught Asurion the art of Dragon Singing and in time has become one of his greatest allies and friends, he carries the personal standard of the White Star.



Elthin Puresight (Shatherran)
Cothiquean Mage-Priest of Vaul

(El-thin Sha-th’er-ren)
Elthin, being a Priest of Vaul, ritually sacrificed his eyesight to become a true devotee of the Smith God. Although blind, his devotion to his god has given him a pure form of vision, a sense of keenness for the immediate future that involves himself, but an even keener sense for his duties as a weapon smith. He has made countless pilgrimages to Vaul’s Anvil in Caledor, traversing the most dangerous paths within the Annulii and testing both his mettle and metal, that he has forged over the centuries. He is a very gifted mage with talents of Transmutancy, Immolation and Soul Keeping.



Ylessia Wynrie
High Mage consul from Eataine

(El-ease-sia Win-re)
Ylessia is an extremely gifted diplomat, her courtly prowess is only exceeded by her ability to harness the winds of Qhaysh. She was originally sent as a consul from Finubar himself, to create better relationships with the military shipyards and to negotiate international trading laws and customs. Since her arrival in Tor Quylann, she has taken up residence near the dry dock quarter of the city and has been accepted into Asurion’s army as a valuable ally.



Arkaith Malever
Shadow Mage High Noble

(Are-kay’th Mal-lev-ar)
Arkaith is the daughter of Drahain Malever, and is fascinated with the realm of the dead, for she can see the restless spirits of the world better than any others known. This fact has led to the rumours of her studying Dark Magic, when in truth this is nothing but lies, she still finds it difficult to interact with others outside the house of Malever. Most feel unnerved around her, although they are being watched by unseen, otherworldly creatures, this does not deter Asurion in the way it does others that are around her, a calming notion for Arkaith, for her connections with the living are subtly lacking at best.



Asurion’s Seaguard are divided into four companies. They are stationed amongst the Shifting Isles for most of the year. All show loyalty and bravery that would rival that of the stoic spears of Tor Yvresse. The four Seaguard companies also have allies of the sea that set them apart from each other and give them their divisional namesakes, some would even call them mascots.


The Kraken Company
Cothique Seaguard First Company

Youngling Kraken called Krakes, captured at a very young age and trained to fight for their loving masters. Krakes are incredibly deadly in combat, having ten whip-like tentacles covered in spines that secrete deathly poison. Despite their combat agility, they are unable to move as freely on land without the aid of special armour to keep them aloft and great Dwarven engineering spliced with Asur enchantments of forever cooled and flowing water.


The Leviathan Company
Cothique Seaguard Second Company

As they spend half their time at sea amongst the Shifting Isles, they have all the opportunities to obtain many of the variant creatures that mature into the colossal Leviathans. Many are known simply as Seaserpents and although they may be century young hatchlings, they are unbelievably dangerous for their size. Seaserpents can move on land as deftly as snakes and are incredibly intelligent and resilient, able to regenerate most wounds that would kill a lesser creature. Don’t think them harmless either, as they can be more than a match for a skilled warrior that is not used to fighting such a witty and deadly denizen of the deep.


The Skyllacean Company
Cothique Seaguard Third Company

The Skyllacean younglings, called Skyllacs are caught as eggs and reared to be sturdy monstrous warriors of the Shores, able to burrow into the ground with lightning speed as their size would dictate otherwise. They have immense claws that can easily cut a man in two and have long coral-like grows upon their crustaceous carapaces, that act like lightning rods in savage storms, drawing the arcing power-bolts away from the masts and crew of ships, which seem to give the Skyllacs nothing more than a joyous shudder.


The Merwyrm Company
Cothique Seaguard Forth Company

They are the defenders of Merwyrm attacks against the coastal and island towns of Cothique. From their first encounter with a deadly Pagowyrm that claimed their first Sea Master’s life, they captured the beast’s offspring, a young Merwyrm that was cowering under a fallen mill. They named her Elithmar, after their fallen leader, she has followed them everywhere since and has fought off many of her own kind that would seek harm to her new parents.



Pride of Althel Silphyn
White Lions of Cothique

The Lions of Athel Silphyn are strong and stubborn hunters, carrying the same Woodsman Axes of their Chracian cousins. Their captain though is no mere elf, but a rare breed of White Lion, with dark markings around his eyes, ears and tail. His name is Foques, he is more fierce and more tactically cunning than any Asur hunter, he was once just a hunting War Lion that they fought side by side with, but has proven himself the superior hunter and as adopted the regiment as his pride and likewise commands respect from all of his hunting family. Foques can command his pride as well as any Asur captain, his pride even say better.


The Valkyierii
Sea Dragon Princesses

Hailing from Valkyier, these noble born warrior-maidens are stunningly beautiful and stunningly deadly.
All are daughters of the line of the legendary Cothiquean Dragon Singer, Si’anelle. Led by their eldest sister Liahna and riding very rare azure Nauglir, rescued from the bitter colds of Naggaroth by the Shadow Warriors of Malever and hand reared with kindness that their kind has never known. They wear Dragon Armour forged by Elthin the blind Priest of Vaul.



The Maleveran Sea Rangers
Nagarythii Sea Rangers

The Sea Rangers of Malever have a bitter and cold history with the Druchii, as do all Nagarythii and they are always first to strike at their sundered kin when they try and attack along the north coast of Cothique. They are powerful allies of Asurion, and he judges them not of their methods of extracting information from their prisoners.



Monstrous Allies

Yviel-mithanir
(Eve-e-el mith-an-ear)
Yviel-mithanir is a Blue Fire Star Dragon awoken by Aethelwynne, she fought by his great, great grandfather during the first chaos incursion, she has not been able to be stirred from her slumber by any but those of the royal line of Hillenryr ever since those dark times.

Foques
(Fox)
Foques is an extremely rare variant of White Lion, he has grown up with Asurion as his father, he is strong, fiercely loyal, an outstandingly cunning hunter and Asurion’s best friend. Asurion sometimes seeks advice from Foques on the best way to ambush his would be prey. The two converse as deftly as Mages and Great Eagles, but Foques seems to want his ears and mane scratched more frequently than most.

Quelshian
(Key-el-shy-ann)
Sea Drake hatched and hand reared by Asurion; while defending a small fishing town just north of Valkyier from a savage attack from a wild and enraged Sciowyrm. He found a large shimmering turquoise stone, covered with seaweed and ocean moss, he took it as a gift from Malanhdël Gallen. After consulting Aethelwynne about the stone, he sang the songs of awakening every dawn and dusk for a nearly a decade until the creature within emerged. He named his newly adopted daughter Quelshian, meaning “Ocean Tear”. She has been by his side for almost five centuries.









__________________________________________________________________________________




Heres one of the MANY stories that I have for my MANY Allies, that I'll be including in my personal army fluff.. :wink:

________________________________________________________________________________

To set the timeline: it's -1352 on the Imperial Calendar.
Also note-worthy: Asurion is only a Commodore, and is a mere 435 years old.


Commodore Asurion, on a mercantile mission to "now" Ancient Khemri, fell in love with the culture and people of Khemri who were very hospitible (and very interested in Ithilmar), and eventually with one of the High Priestesses, Sekathlia (and Princess of Khemri). Her hand was offered to the Sea Lord apon her 16th birthday, by her father King Sepherattera.

Asurion taught her personally the arts of the Asur language, Eltharin. She was a quick study (especially for a Human), but she learned quickly and soon Sekathlia had more than a basic understanding of Eltharin, and could speak almost fluently within only 8 years.
It was during this time that Asurion developed a fondness for Sekathlia, and an eventual deep love.

They were married on the morrow of the great floods first day, which was fitting as Sekathlia's name means Desert Blossom of the Great Waters.
They had a daughter soon after and named her Kahlesia, meaning the Sand of Beauty.
Kahlesia was gifted a White Lioness cub Naliah, on her 1st birthday.

.........
Skip a fair mention of History.
.........

Apon their untimely deaths, they were both mummified (Kahlesia & Naliah), as with the wishes of Asurion and his wife Sekathlia.
Naliah was entombed within a Great Ushabti made out of the purest white marble, it was made in her likeness and was placed outside the Pyramid that housed Kahlesia, as to eternally guard her.

...............
More History to momentarily skip.
...............

Timeline: -1150


Apon hearing of the Great Awakening, Asurion travelled back to Khemri in hope that her dearest wife and daughter were also alive (as it were), he found his wife's tomb defiled and no trace of her was found.

He sought revenge!!!, after a few weeks he found the remains of his long lost wife, took all back to the Lands of the Dead, alas the greatest Liche Priests of the land could not awaken her broken body. Just as all hope seemed lost he had news that his daughter survived, and rushed to her court. To find her well and atop her now great Naliah Sphinx, ready to follow her beloved father to War, and to seek revenge together, to track down the original thieves, that brutally killed their wife and mother.

...........
Cut and scene... :wink:


_______________________________________________________________________________

I'll be posting a List first and then 'Gradually' adding Pics of my WIP and Painting Progress too.

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Kitlith

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Head of the Ninth Age 'High' Elves of Light Army Support.

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Last edited by Asurion Whitestar on Mon Apr 25, 2011 9:31 am, edited 4 times in total.

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PostPosted: Mon Dec 27, 2010 9:54 am 
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The White Star Captain

Joined: Tue Jul 27, 2010 12:16 pm
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Well it's been a while, I started a new job so not much spare time on my hands lately..

So without further ado heres the Army List, let me know what you guys and gals think:
(Please note: the names are just, well,.. there, as for completeness ATM. Oh and some may notice that about half the unit names have been recycled from the Lothern Sea Patrol List... yes they have...)

Lords;
Sea Lord.
Storm Weaver.
Altherion Stormrider / Asurion Whitestar [Me...] (Eltharion the Grim).
Ilath Mistwalker (Alith Anar).
Aluria, Master of the Mists (Teclis - Female).
Akaithe, Defender of the Sea (Tyrion).

Heroes;
Commodore.
Mist Mage.
Sea Dragon Mage of Cothique.
Kaisyth, Hunter Captain / of the White Lions of Cothique.
Tsunilion, Chosen of the Tide.

Core;
Cothique Seaguard / Sea Dragon, Leviathan & Kraken Companies [50% of allowance to be spent on Seaguard, most likely all Seaguard].
Coastal Spearmen / Coast Guard.
Coastal Archers.

Special;
Sea Rangers.
White Lions of Cothique / Cothique Hunters.
Swordmasters / Swords of the Mist.
Cothique High Guard / Tidal Guard.
Sea Helms of Cothique / Sea Drakes of Cothique.
Sea Dragon Princes.
Shore Riders / Wave Riders.
Tide Chaser Chariot of Cothique.
Cothique Hunter Chariot / Lion Chariot of Cothique.

Rare;
Great Sea Eagles / Great Seagles 'Seagulls'.
Sea Eagle Claw Bolt Throwers.


Model-wise;
All Plastic [as new as possible], except for some Characters, the Sea Dragon Princes, and of course the Sea Rangers & Seagles.
Asurion's part to be played by Althran - on foot, & riding his griffon [alot easier to transport over my Eltharion conversion]
Sea Helms - made from the Plastic DPs and Tiranoc horses.
Sea Dragon Mage - to have an added tail fin, somewhat akin to a whale or dolphin.
High Tide Guard - to have their flames [on their cloaks] replaced with waves reminisent of the Seaguard.


Shore Guardians List
Most of time to consist of - [note: that they are in order of Preference]
- Characters:
Asurion riding Kittyhawk,
Mist Mage / Storm Weaver,
Commodore riding a Seagle [possible converted as a Hunter riding a Great White Shark,... er.. I mean Lion..],
Sea Dragon Mage / Sea Lord riding a Sea Dragon [possibly a Lv 1].
- Core:
Seagaurd, Seaguard & Seaguard.
A single unit of Spearmen or a few of Archers [maybe].
- Special:
Sea Rangers,
Shore Riders,
Swords / Hunters / Tidal Guard,
Sea Dragon Princes,
Sea Helms,
Tide Chaser [fits in to my theme better than a Hunter Chariot, though I'd rather have a Hunter or two].
- Rare:
Seagles [at least two, up to four, maybe six if I use the IOB Griffons too..],
Seagle Claws.

Please C&C, and thanks for talking the time to read my crap, yet again.... :wink: :D

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PostPosted: Mon Jan 10, 2011 7:07 pm 
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Hey there AsurionWhitestar I hope this is on topic just wanted to add some fluff and ideas.

Cothique is quite possibly my favorite province. I imagine them personality wise to be quite similar to the denizens of Nagarythe and Yvresse in their hardy unshakable discipline and outright ruthlessness towards druchii and norse raiders.

I also imagine Cothique to be similar to Yvresse with regard to its physical features. large wild pine forests reaching up to the misty mountainous sky's home to numerous great eagles. Rocky beaches and violent waves crashing up against the shores. It's daunting but beautiful city's built into the sheer cliff faces over looking the sea, haunting spires reaching into the mists where flocks of sea birds circle them and large balcony's that house noble griffons.


In my military I think Cothique's rank and file would be made up of lots of their own type of sea guard which are better trained than there Lothern counterparts.

Sea drake prince's, the harshly trained nobility of Cothique (Dragon princes of Caledor)

The Waywatchers/Pathfinders of the emerald coast (Shadow warriors) but with hatred for Chaos as well as Dark elves. These guys act as elite scouts and live a nomadic lifestyle and transverse the length and breadth of the province. They know all the quickest routes through the land and due to the rocky terrain of Cothique tend to make better watchers and messengers than the more usual mounted scout from other provinces. These selected individuals family's have suffered greatly at the hands of Druchii raiders and marauding Norsemen and most if not all are dead. In their past they came from all walks of life but now live for vengeance. knowing they will never be able to return to their past lives they have dedicated the rest of their existence solely to the purpose of hunting these people.

bit rushed but I have more to add and have a color scheme in mind if your interested? love the names you came up with for the units very cool !

thanks


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PostPosted: Mon Jan 10, 2011 10:05 pm 
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You may search around the interwebs for older fluff sources, i.e. when the distinction between Sea Elves (outer ring) and High Elves (inner ring) still existed.

It would be nice if you could use the "Sea Monster" theme I seem to remember them having. Corsair conversions in lieu of White Lions with Sea Serpent cloaks and the likes. I vaguely remember a very well done converted army but this was years ago. AFAIK a sea green/blue theme seems in order.


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PostPosted: Sun Jan 23, 2011 6:32 am 
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Well, it's been long enough now, but finally got some time since being let go from my job.

Heres Asurion Whitestar (on foot, and played by Prince Althran on foot), took me about 12hrs, over 2 days.

Image
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I'm not sure about the Blue gems, I think it might have been better with red, but I wanted to stay with the Ocean colours.
And I'm really not sure about the Blade


And heres my concept on my Sea Dragon (well,.... i'ts Tail-Fin anyway...)

Image
Image
Image

C & C Please, as usual.

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PostPosted: Sun Jan 23, 2011 10:18 am 
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That is one nicely painted General but I am not a fan of the coroded armour look.

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PostPosted: Sun Jan 23, 2011 10:52 am 
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Giladis wrote:
That is one nicely painted General but I am not a fan of the coroded armour look.


I am! It fit's your theme, you've done it really well and it looks amazing, whats not to like?

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PostPosted: Sun Jan 23, 2011 10:56 am 
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12 hours in two days?! Crazy :wink: But well worth it, that's a beautiful elf, I really like the armour, it looks ancient not corroded to me. I'd keep the gems blue, or possibly a very deep red. A bright red would ruin the mystical faded look that suits it so well.

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PostPosted: Sun Jan 23, 2011 11:38 am 
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Thats one awesome general man. I like a lot the sword, eventhough strange (not sure if the blue effects are reflections?) it looks like its sparkling magic, I'd keep it.

About the gems they look good for sure, but if it bothers you maybe try a greenish blue? just to go with the ocean theme :p

The simple twist on the dragon tail gives it a lot of character. Waiting impatiently for more updates. This army is going to be a top one in this forum for sure!

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PostPosted: Sun Jan 23, 2011 11:47 am 
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Giladis wrote:
That is one nicely painted General but I am not a fan of the coroded armour look.


@ Giladis: Coroded Armour? .......
I didn't realize I did That :| :? , it's suposed to be ancient, fresh, light sourced look. :P


While on the armour topic, can you pick the colour/s I used?

Thanks everyone for the comments (hopefully so far).

And what about the sword,.. good, bad, great, crappy, fantastic, f***ed ???

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PostPosted: Sun Jan 23, 2011 11:55 am 
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A bronze, maybe dwarf, then shining gold and then mithril silver and either devlan mud of gryphonne sepia wash? I'm probably miles off :Lol:

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PostPosted: Sun Jan 23, 2011 12:12 pm 
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Mireadur wrote:
Thats one awesome general man. I like a lot the sword, eventhough strange (not sure if the blue effects are reflections?) it looks like its sparkling magic, I'd keep it.

About the gems they look good for sure, but if it bothers you maybe try a greenish blue? just to go with the ocean theme :p

The simple twist on the dragon tail gives it a lot of character. Waiting impatiently for more updates. This army is going to be a top one in this forum for sure!


Yeah, the sword IS meant to be a magical waving energy (wave-ing being the theme there), all in turquoise colours. But I might go over it again to give it difinative spots of colour, rather than random ones.

I did a test gem in a mix of turquoise and blue, it blended in to the rest of the model too much.

And thankyou very much, thats just the kind of inspiration I need, I'll leave it up to you for what I paint next: female Mage, male Mage, swords, reavers, bolt thrower or seaguard,.. Don't have my white lions or Phoenix guard yet...... :evil: ordered them before Xmas.

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PostPosted: Sun Jan 23, 2011 12:23 pm 
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Sturen wrote:
A bronze, maybe dwarf, then shining gold and then mithril silver and either devlan mud of gryphonne sepia wash? I'm probably miles off :Lol:


Actually a mix of vomit brown and mithril, with highlights adding more silver, then pure silver, with gryphon sepia between most layers. :wink:
All my metallics are crappy and dry, as it's been years since I used most of them, mithril is the only one that survived, but I like the result so I'm going to use it on my army from now on.. :D

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PostPosted: Sun Jan 23, 2011 3:08 pm 
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I would paint a unit and leave characters for a bit later, i prefer this because that way you can polish and further develop your scheme. Maybe after you paint 1 or 2 units you realize you wanted something a little bit different or discovered a better technique to apply the colours chosen.

Just my 2 cents :mrgreen:

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PostPosted: Sun Jan 23, 2011 3:19 pm 
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Great general! I'm really impressed by the flesh most of all.

I vote for the Sea Guard next!

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PostPosted: Sun Jan 23, 2011 10:47 pm 
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No mention on the eyes? :shock:

I did forget to ask aswell, The BASE, what should I put on it?, I was thinking a little bit of Foliage and some grass too, maybe a rock..... what do you guys/gals think..?
While on basing topic, my Sea Dragon, I was thinking waves crashing into the rock/fallen obilisk, but I havn't done water effects on such a large base before, and not confined to areas (the base itself), im worried it will look out of place on most battlefields where I dont position him semi-wholly in the sea/water feature, (thats also the reason why none of my other models will have water effects on their bases/or ship decking, It looks to out of place when not on a scenic display board built for them :wink: . They still look awsome though)

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PostPosted: Sun Jan 23, 2011 11:14 pm 
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Bolt Thrower wrote:
Great general! I'm really impressed by the flesh most of all.

I vote for the Sea Guard next!


I was really happy the way it turned out too, did you want to know the recipe?
Here it is anyway (all were thinned a little with water, and some took a couple of layers. of course the thinning was create then natural blending aswell as leaving the model smooth and not glugy or such):
Basecoat with Tallarn Flesh, wash with Gryphon sepia, *****, highlight "all but extreme creases/shadow lines etc." with Tallarn again, then with Elf & Tallarn (50/50) "working from the previous layer", then with Elf by itself "still working with the previous layer", last the teeth were pure white, as were the cheek bones and nose ridge, and I also painted the eyebrows the same colours as the hair but left off the final 2 highlights (so you can see them).
*****: is where I added the eyes, just solid black (Notice the tiny white pupils 8) )

Hair I painted last, next to the sword,..
Basecoat Calthan, then added Desert Yellow, then Desert by it self, then added Bleached Bone, then Bone by itself, with white and bone as a highlight near the tips, then with extreme White highlights on the tips, finished with a watered down Gryphon wash in most areas, that lacked depth.

And sea guard it is/will be..

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PostPosted: Mon Jan 24, 2011 11:43 am 
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WIth the prince looking that cool I am looking forward to seeing the rest of your army (when you get around to doing it :D

Glad I am not the only one who ends painting with a thumb/hand covered in paint :)

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PostPosted: Mon Jan 24, 2011 12:38 pm 
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I definatly think there should be waves on the base of the dragon. I think there are 3 options I would consider:
- have waves crash on the rock the dragon is jumping off
- have the dragon climb up onto the rock emerging from the sea
- change the rock into a big wave and have that wave "lauch" your dragon.

Hope these ideas are a bit clear.

Good luck building him.

Rod

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PostPosted: Tue Jan 25, 2011 4:08 am 
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I haven't seen this model before. You did an excellent job on it. :)
The eyes/sword/armour are all great I wouldn't change a thing on them.

The Blue gems holding the cape and on the shield are (more than) ok, but I would add some contrast (to the whole model), like a brown/green/lava base, or a different background colour on the shield (instead of white), maybe something yellowish, or brownish.

Overall it's an excellent job, I'm looking forward to see the rest of your army. :)

One question though: how did you make the hair? I'm always having problems with my elven hair. I don't have yellow wash/ink which would solve my problem, but your method looks great too.


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PostPosted: Tue Jan 25, 2011 4:36 am 
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The White Star Captain

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Mantriel wrote:
I haven't seen this model before.............
One question though: how did you make the hair? I'm always having problems with my elven hair. I don't have yellow wash/ink which would solve my problem, but your method looks great too.


See my above posts for the hair recipe, the model is the (limited edition) prince althran on foot "from the island of blood".

And thanks for the kind words.. :mrgreen:

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PostPosted: Fri Jan 28, 2011 8:06 am 
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Giladis wrote:
That is one nicely painted General but I am not a fan of the coroded armour look.

man it suits the high elf to look a bit cocoded it makes them look more ancient and he did a really good job of it


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PostPosted: Fri Jan 28, 2011 1:21 pm 
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Here's my first lists (@ 3000pts), remember very fluffy, but I'm not sure which road I should go down (ultra Fluffy, or more competitive)

1st and Fluffy...

Lords: 530/750
Asurion Whitestar - General (Eltharion)
- 285 pts

Alith
- 245 pts

Heroes: 624/750
Noble, riding a Great Lion (Great Eagle) - BSB
Great Weapon, Heavy Armour, Talisman of Preservation & Charmed Shield.
- 214 pts

Sea Dragon Mage (Dragon Mage, duhhh...)
Lv2, Guardian Phoenix.
- 410 pts

Core: 759/750+
Sea Guard x 30
Shields, Full Command & War Banner.
- 435 pts

Sea Guard x 23
Shields & Full Command.
- 324 pts

Special: 1034/1500
Sea Rangers (Shadow Warriors) x 10
+ Alith
- 160 pts

Shore Riders (Reavers) x5
Bows, Harbinger & Musician.
- 119 pts

Sea Dragon Princes x 5
Full Command & Banner of Ellyrion.
- 215 pts

Kraken Hunters (White Lions) x 10
Full Command & Banner of Swiftness.
- 195 pts

High Tidal Guard (Phoenix Guard) x 20
Full Command & Lichebone Pennant.
+ Asurion
- 345 pts

Rare: 50/750
Great Sea Eagle
- 50 pts

Total: 2997/3000

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PostPosted: Fri Apr 15, 2011 3:59 am 
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Well played Sir
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HHmm... been a while since you updated this, the list looks good, I love fluff, when are we going to see more models? =P

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PostPosted: Fri Apr 15, 2011 4:32 am 
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Tiralya wrote:
HHmm... been a while since you updated this, the list looks good, I love fluff, when are we going to see more models? =P


Yeah I know, landed a job so not much spare time anymore, but 6 more days 'til my holidays, counting down until updates start. :mrgreen:

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PostPosted: Fri Apr 15, 2011 4:51 am 
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Well played Sir
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Hell yea~

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PostPosted: Wed Apr 27, 2011 6:13 pm 
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I've just had a quick glance, and both the fluff and the models seem very impressive :D

Poor Sekathlia and Asurion: it must be terrible to watch the one you love wither and die.

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PostPosted: Wed Apr 27, 2011 11:00 pm 
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Vanir wrote:
I've just had a quick glance, and both the fluff and the models seem very impressive :D

Poor Sekathlia and Asurion: it must be terrible to watch the one you love wither and die.



Thank you, and yes they found it very hard to cope with. But that's another chapter.

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PostPosted: Thu Apr 28, 2011 3:46 am 
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Well played Sir
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How's the painting going?

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PostPosted: Thu Apr 28, 2011 11:07 am 
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Tiralya wrote:
How's the painting going?


Not that much for my Asur.... :(
I've been finishing the greenstuffing on my Sea Dragon tail, & rock, & body, & head, & mouth...etc...
And also my Korhil..

I have been paintin' though, only my Skaven Warp Steam Rolling Wagon Thingy, I should be finished tomorrow, so Ill put some pics up. Prob in another/new thread, somewhere where I can put all me Dren, for all me armies.. :wink:

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