killing stunties in close combat

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dabber
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killing stunties in close combat

#1 Post by dabber »

Any suggestions on a list to kill Dwarfs that is close combat focussed, but doesn't use a dragon? What do you think of this?

Prince, Cloak of the Beards, White Sword, Guardian Phoenix
Noble, BSB, cavalry kit, Helm of Fortune, Sword of Might
Noble, Armour of Caledor, great weapon

10 archers (maybe hold a table quarter)
21 spears, FC (5x4, extra guy is the odd points)

5 Dragon Princes
5 Dragon Princes
25 Phoenix Guard, FC, war banner
14 Swordmasters, FC, Standard of Balance, Talisman of Loec
7 Swordmasters
2 RBTs
2 Eagles

Prince with the Swordmasters, BSB with Phoenix Guard, Noble with spears. DPs, Eagles and shooters go for Dwarf shooters.
Little Swordmasters will get shot up, but a couple survivors can still be useful.
SpellArcher
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Re: killing stunties in close combat

#2 Post by SpellArcher »

But I thought you liked Dwarfs!

:)
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Re: killing stunties in close combat

#3 Post by orka »

Your prince is horribly vulnerable, unless I'm missing something.
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dabber
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Re: killing stunties in close combat

#4 Post by dabber »

orka wrote:Your prince is horribly vulnerable, unless I'm missing something.
Yes, but that seems the only way I might hurt a Dwarf Lord in close combat. Even a Thain will be really hard to kill, while the Cloak of the Beards and the White Sword make it a lot more likely. What would you suggest instead, besides avoiding the Dwarf Lord?
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Re: killing stunties in close combat

#5 Post by gcsmith »

Flames of pheonix the unit for a few turns and then bolt thrower his face
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Re: killing stunties in close combat

#6 Post by orka »

Prince:
-GW
-Armour of Caledor
-Talisman of Saphery
-Cloak of Beards

Nullify his armour, you should kill him.
If you don't, negate his weapon runes so he shouldn't kill you.
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Re: killing stunties in close combat

#7 Post by Prince_Asuryan »

Drop the PG, and take WL in my opinion. S4 just doens't cut it, while the woods and lion cloak will help against the shooting - not as much as the wardsave, but some.
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Re: killing stunties in close combat

#8 Post by SpellArcher »

dabber wrote:besides avoiding the Dwarf Lord?
This!

Say he's immune to KB and has three runic items, it's a big gamble.
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Re: killing stunties in close combat

#9 Post by Aethyr »

Im assuming no named characters, but otherwise mr T loves to make runes disapear :P
[i]The Dwarf begged the Dice Gods for Insane Courage on his re-rollable Break Test, failed to achieve it, and the Dice Gods mocked him horribly by giving him Double 1s for his flee distance immediately after. My White Lions promptly ran the Warriors down.[/i]
[b]Lord Tethlis' account of slaying fowl Dawi.[/b]
dabber
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Re: killing stunties in close combat

#10 Post by dabber »

Not convinced the third character is worth having, and I'd like more capability to hunt war machines, so I'm thinking of actually taking Silver Helms. They can tie up a Dwarf shooting unit just as well as DPs, and you get more resistance to shooting for the points.

drop the third character, the little Swordmasters, and a few PG to add two 115 pt units of Silver Helms and put Ellyrion on a DP unit.

Or is the Battle Banner a good idea here?
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Re: killing stunties in close combat

#11 Post by Bolt Thrower »

Only take the PG if you're going to take the battle banner IMHO. They just don't have the killing strength needed to accumulate the res with wounds. White Lions are better for that but even with the lion cloaks they still don't survive in my experience. Too much armor piercing to make a difference.
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Flame of the Asuryan
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Re: killing stunties in close combat

#12 Post by Flame of the Asuryan »

you should make him move twice in order to fire at your troops. That works. Try to hunt artillery as good you can.
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Aderyn
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Re: killing stunties in close combat

#13 Post by Aderyn »

you should get a noble on eagle with the sword that takes away armorsaves. Blade of seagold i think it's called. Use that with enchanted shield ^^

get into combat fast, hit on 3+ and wound on 4+. no saves. also good for killing dwarf heroes.
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Re: killing stunties in close combat

#14 Post by Aethyr »

Arent the lords toughness 5? Greatweapon + Loec would probably be more reliable.
[i]The Dwarf begged the Dice Gods for Insane Courage on his re-rollable Break Test, failed to achieve it, and the Dice Gods mocked him horribly by giving him Double 1s for his flee distance immediately after. My White Lions promptly ran the Warriors down.[/i]
[b]Lord Tethlis' account of slaying fowl Dawi.[/b]
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Re: killing stunties in close combat

#15 Post by Runt Nosher »

Maybe Null Stone him as well, with a unit of Swordmasters the damage capacity is absurd...
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Re: killing stunties in close combat

#16 Post by Lord Anathir »

null stone bunker might actually be your best bet. Dont let Prince get in CC against anything dangerous. White lions into the dwarf lord's unit will eventually kill him off. swordmasters will own all others I think, just keep prince near by in some spears or something.
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And Grombrindal said "10 from the back, yeah?"
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