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PostPosted: Sat Mar 21, 2009 1:34 pm 
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Joined: Sat Jan 03, 2009 2:11 am
Posts: 296
HEROES 678

Arch Lector 234
- the mace of helsturm (i want to try this item)
- the jade amulet
- heavy armour
- shield

Level 2 Fire Wizard 150 (try to spend enemy scrolls before CC)
- wizard's staff
- dispell scroll
- sigil of sigmar

Level 2 Beast Wizard 150 (pretty solid in melee)
- biting blade
- von horstmann's speculum
- crystal ball

Warrior Priest 144 (goes with greatswords)
- great weapon
- icon of the magnus (fear immunity for my stubborn unit)
- meteoric armour

CORE 620

20 flagellants 210
-phrophet of doom

20 flagellants 210
-phrophet of doom

20 spearmen 200
-full command
-10 swordsmen deteach

SPECIAL 543

1 great cannon 100

20 great swords 230
-full command

6 inner circle knights 203 (thinking i might do 2 units of fast cav instead)
- perceptor
- standard /w steel standard (im use to HE 7 movement seems so bad)

RARE 410

1 hellblaster 110
1 steam tank 300

So i usually run another great cannon some xbows and gunmen and no steam tank but i plan on replacing them once i get the steam tank model.
Anyways every time I play I seem to get raped in the movement phase and my spearmen always suck even when i have a toons semi-tanking for them.

I usually play High Elves, and im use to being quick. Now that i play another team I understand why the RBT is one of the best war machines in the game lol.


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PostPosted: Sat Mar 21, 2009 1:47 pm 
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Joined: Sat Jan 03, 2009 2:11 am
Posts: 296
Another thing that happens a lot, I win combat by like 1 or 2 and then the enemy just makes their break test. My flagellants are the only unit's that ever even have a chance at breaking a unit and my army can not deal with deathstar unit's very well since it's slow.


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PostPosted: Sun Mar 22, 2009 12:18 am 
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Joined: Thu Mar 30, 2006 9:44 pm
Posts: 1974
Drakova wrote:
HEROES 678

Arch Lector 234
- the mace of helsturm (i want to try this item)
- the jade amulet
- heavy armour
- shield

Level 2 Fire Wizard 150 (try to spend enemy scrolls before CC)
- wizard's staff
- dispell scroll
- sigil of sigmar

Level 2 Beast Wizard 150 (pretty solid in melee)
- biting blade
- von horstmann's speculum
- crystal ball

Warrior Priest 144 (goes with greatswords)
- great weapon
- icon of the magnus (fear immunity for my stubborn unit)
- meteoric armour

you pay a lot of points for a magic phase that isn't that special. if the fire mage doesn't roll good spells you basically have no long range magic. and the prayers really aren't that great.

CORE 620

20 flagellants 210
-phrophet of doom

20 flagellants 210
-phrophet of doom

20 spearmen 200
-full command
-10 swordsmen deteach

why such big flagellant units? i'd go slightly smaller, say 15 ish, to get extra points elsewhere.


SPECIAL 543

1 great cannon 100

20 great swords 230
-full command

With the warrior priest in here these boys should be 7 wide: really use that hatred!

6 inner circle knights 203 (thinking i might do 2 units of fast cav instead)
- perceptor
- standard /w steel standard (im use to HE 7 movement seems so bad)

200 points!? thats a lot for what you get. why is there a champion here?

RARE 410

1 hellblaster 110
1 steam tank 300

So i usually run another great cannon some xbows and gunmen and no steam tank but i plan on replacing them once i get the steam tank model.
Anyways every time I play I seem to get raped in the movement phase and my spearmen always suck even when i have a toons semi-tanking for them.

I usually play High Elves, and im use to being quick. Now that i play another team I understand why the RBT is one of the best war machines in the game lol.

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DAMN THE VENOM SWORD
http://www.druchii.net/viewtopic.php?t=44127


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